New Bugs?

Cliff

Mongoose
I was thumbing through images of the arachnid species today, when I saw a couple of bugs that don't exsist in the mini's game yet. Will there be bugs like Minion bugs? What about water tigers? or nurser bugs?

I realized that the game could get staggeringly impressive with some new rules:

Queen bug- The queen's sole purpose is to rule the hive, and supply it with eggs... Will there be a rule (along with models of eggs) for egg laying? This could be used to create new or fallen bugs in your army. Say, you lost a group of warrior bugs to the MI. The queen lays 5 eggs in 5 turns. Then the eggs are taken to a nurser bug by minion bugs, then the nurser awaits for food brought by a spider bug. The nurser then uses the nutrients to create warrior bug eggs with the old ones. Then the eggs are ready to hatch in one turn. And there you have it, a new unit of warriors.

I think this would be fair, because it would take a while to regain your forces. You might actually loose in the process of creating it.


This is just a thought...

Any comments?
 
There's already a queen, my friend, and her job is not to lay eggs (as near as I can see - that's what the breeders are for) but to act as the central consciousness/psychic network server for an Arachnid colony.

As to the others...water tigers would be cool, but incredibly limited (water). As for breeder and minions, they always curry the hell away from any intruders.
 
Minion bugs are similar to chariot bugs and not really that integral in a combat game so I don't see that happening.

Nurser bugs could be an interesting objective, but again they are not combat oriented so they would really be more of a novelty then anything else.

Watertigers are another story. Very limited in their application, but they could be a interesting addition. I actually have one that I sculpted as I was thinking about doing a scenario featuring them.

As for the queen laying eggs...well, as Prot pointed out, the queen is a lot of things but not an egg layer. Personally, I think that the game is not long enough to be able to incorporate the whole life cycle of a bug into it.

One other bug that wasn't mentioned was the Zander bugs from the Klendathu Campaign. Nasty as all get out! Always thought they could be an interesting addition to the game.
 
I know the queen exsists... But let me ask you something- If the queen doesnt lay eggs, tell me why it has the abdomen for the job? I've also read before on seperate occasions that the queen indeed does lay eggs. It doesnt tell you she does in the rpg or minis though. :roll:

Also, if the queen wasn't an egg layer, I doubt it would have any reason to be called a queen. I would see it more being called Emporor.

I would still like to see minion bugs in the game. They would be so usefull for creating tunnels. I would also justl ike to have them as a model anyway. ... Oh yeah, I don't like how Mongoose Publishing's minion bugs look. I like how the ones from the computer game Starship Troopers: Terran Ascendacy looked.
 
Cliff said:
I know the queen exsists... But let me ask you something- If the queen doesnt lay eggs, tell me why it has the abdomen for the job? I've also read before on seperate occasions that the queen indeed does lay eggs. It doesnt tell you she does in the rpg or minis though. :roll:

Ah, and there is the catch. The information for the game comes from the RPG and minis game. While it may imply or even say that she does lay eggs in the novel or elsewhere, they definitely seem to indicate that other bugs are responsible for laying the eggs.

Cliff said:
Also, if the queen wasn't an egg layer, I doubt it would have any reason to be called a queen. I would see it more being called Emporor.

Except that if you think of any insect colony that we currently know of (ants, bees) the "ruler" of the colony is called a queen. It makes sense that the top of the arachnid hiearchy would be called a queen, since we normally try to relate new things to things that we already understand. Just my 2 cents though. :D

Cliff said:
I would still like to see minion bugs in the game. They would be so usefull for creating tunnels. I would also justl ike to have them as a model anyway. ... Oh yeah, I don't like how Mongoose Publishing's minion bugs look. I like how the ones from the computer game Starship Troopers: Terran Ascendacy looked.

The problem is that there are already a good number of bugs that can tunnel, so introducing more that really have no other effect on the game. Look at the cliff mite for example. This is pretty good example of something resembling a minion bug, but it does not seem to be popular at all. In fact, I don't know of anyone locally that uses the mites. Why would Mongoose create minis for a creature that would have even less effect on the game, and more importantly, why would anyone buy enough of them to justify creating the molds and mass producing them? It would be an interesting novelty, but not practical from a business point of view.
 
The queen is technically an empress. Oh, and heres some proof she's an egg layer (since the idea of the queen bug comes from the roughneck chronicles) "The central intelligence of the Bug hive. Possibly the mother of all Bugkind, this hive-mistress can lay up to 1800 eggs a day. Must be destroyed at all costs if Humanity is to ultimately prevail against the Bug horde"
 
I just looked up breeder bugs.

Their job is to take care of the eggs, and use DNA from captured species to nurture their younge. They do this to create new bugs or old ones out of baby forms.

If you want to argue more about this, I'm going to throw a huge wad of information coming from the cgi series and movie. Mongoose publishing just tweeked things a little... And theyre going to tweek things to the point of the game being kinda lame.(but still cool because we will probably not buy the new things or pay attention to them... unless they are suitible for using scertain things for MI or arachnid...) The forth are the only new species I want to see. The whole point of Starship Troopers is the war between Arachnid and Human. I hate skinnies, I'll probably hate the other things coming out afterward.
 
Mongoose's SST universe is seperate from the CGI, book and movie, so outside sources are a good guide, but not canon where they oppose the RPG and wargame background.
 
It certiainly takes more from the CGI than the other two, but there's plenty of notable differences - the tanker and hopper bugs are the movie designs, for instance.
 
Very true. If anything, the only real nod to the book is the exosuits. The PAMI are straight out of the CGI, while the LAMI are from the movie.

As for bugs, the warriors, tankers, brain, plasma and hoppers are from the movie, while the cliff mites, fire fries, infiltrator bug, spiders, control bugs, ripplers, queen, blister and blaster bugs are all from the CGI, and from the book... well, nothing really.

So I would have to say that the CGI is really the primary source of information when it comes down to it.

@ cliff
I was not aware of the line about the queen actually laying eggs. I really thought that another sub-species of bug was resonsible for that. And as for arguing, that was not my intention and I'm sorry if that seemed to be the case. I was simply trying to give respond to your comments, not pick a fight.
 
as the rpg fluff states:

breeders lay the eggs, queens rule big colonys.


they aren't called empress bugs because there are multiple queens and there still is the option of a sngle gigantic allmighty empress bug sitting in the middle of klendathu, ruling all of the arachnids in the galaxy.
 
Mongoose is still just tweeking origional ideas. As for the breeder bug, i think they made it up. The nurser bug is what i was thinking of.
 
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