Necromancer for Campaign Needed

warlock1971

Mongoose
Hi Guys!

So my party have infiltrated the lair of a Necromancer, kidnapping women to experiment on in the hopes of reviving his deceased wife. I would love some input on the creation of a cool necromancer, along with the best spell choices, if possible? His motivations, while initially good, have corrupted over time and he uses various undead as servants in his crypt.

Any help will be much appreciated.
 
Your best bet is to secure a copy of Necromantic Arts. As per usual with many of the RQ books there are issues but it's got all you need for doing a necromancer story arc.

It's not on the usual pdf sites (RPGNow/Drivethru) so MGP having one laying around is your best hope.
 
warlock1971 said:
Hi Guys!

So my party have infiltrated the lair of a Necromancer, kidnapping women to experiment on in the hopes of reviving his deceased wife. I would love some input on the creation of a cool necromancer, along with the best spell choices, if possible? His motivations, while initially good, have corrupted over time and he uses various undead as servants in his crypt.

Any help will be much appreciated.

Just a thought but have you given any thought about the Frankenstein Monster route?

He has those women and wants to revivfy his wife and one way would be to find replacement body parts that haven't rotten to replacement those he couldn't restore using his own wife's remains, might not be the Necromancer that you imagine but wouldn't mean he can't be involved in trying to restore his late wife using the darker forms of science!

What would scare your PCs more?

The standard undead or monstosities composed from the remains of those they might recognise and know and worst still are still alive?
 
That is such a cool idea, Hopeless, I love it.

The sheer horror of the wife shambling about ... comprised of various different body parts, also the party coming across the dump site with various bodies missing bits and pieces. They won't know what is coming, or what to expect. Works really well.
 
strega said:
Your best bet is to secure a copy of Necromantic Arts. As per usual with many of the RQ books there are issues but it's got all you need for doing a necromancer story arc.
Try not using the usual rules.

Think about it. Your necromancer is looking to raise his wife. You'd think that if he had all those spells at his disposal, he'd have managed a satisfactory facsimile that won't fall apart on him by now.

Take a look at the sorts of spells he should have from Blood Magic and Legend Core Rulebook, and the spells he desperately wants to get - but he's clueless as to how and where to get them.

I'm thinking specifically that he would have access to the following Sorcery spells in his Grimoire:-

Animate (dead tissue)
Dominate (human)
Form/Set (dead tissue)
Regenerate
Restoration
Tap (characteristic)
Treat Wounds

Dominate Bloodline - specifically, his late wife's bloodline
Exsanguinate
Sense Life
Torment
Transfer Wound

And the spells he really wants to get a hold of are:-
Clone
Hide Life
Switch Body
Trap Soul

but they're not in his Grimoire.

If the characters bargain with the necromancer and get him to stop his experiments, he could task them to go and locate a magic item, power crystal, grimoire or entity who could teach the necromancer the requisite spells to be able to create his wife's body from the one sample of tissue he has left of her - a lock of her hair - and to reach across the Great Divide somehow to bring his wife's wandering spirit back, to place it in the new clone body.

Of course, there could be a twist or two - the wife is not dead, but rather she cloned a non-viable corpse of her own body (she does know the Clone spell, her being the one who taught the necromancer everything he knows and all) and deliberately faked her own death rather than stay for one minute longer close to the stifling bore she married.
 
Awesome Alex, thanks for the ideas!

I placed the Necromancer in order to provide the group's sorcerer with an opportunity to learn Blood Magic long term. I like the idea of using him as a tool to to provide additional adventures for the party.

Maybe, true reanimation has a goodly chance of returning a different spirit than the wife's, a demon or something similar. This could eventually lead to a terrible showdown deep in the bowels of the city, possible with the insane Necromancer realizing what he has become ... and maybe sacrificing himself ... :D
 
I think that it's worth taking a look at The Abominable Dr. Phibes and its sequel for some ideas on how someone deals with the unexpected death of his beloved wife.
 
strega said:
I think that it's worth taking a look at The Abominable Dr. Phibes and its sequel for some ideas on how someone deals with the unexpected death of his beloved wife.

Wow, I will try find that, thanks!
 
warlock1971 said:
Awesome Alex, thanks for the ideas!

I placed the Necromancer in order to provide the group's sorcerer with an opportunity to learn Blood Magic long term. I like the idea of using him as a tool to to provide additional adventures for the party.

Maybe, true reanimation has a goodly chance of returning a different spirit than the wife's, a demon or something similar. This could eventually lead to a terrible showdown deep in the bowels of the city, possible with the insane Necromancer realizing what he has become ... and maybe sacrificing himself ... :D
And if it turns out that the wife is alive, there is room for one final conflict where it's the player characters defending the wife against the mad ex-husband and his army of Dominated whatevers - Dominate Human and Dominate Bloodline might not be the only Dominate spells he knows ...

And the Dr Phibes movies are old school Hammer Horror flicks, among the best acting the late Vincent Price ever did - about a man deranged by his wife's death avenging those who contributed towards her demise, a ghoulish 1970s forerunner of the more tiresome modern Saw franchise.
 
Dr Phibes and Dr Phibes Rises Again are wonderful, grand guignol, Hammer Horror classics. See, also, Theatre of Blood, which is very much Dr Phibes without Dr Phibes, but with the peerless Vincent Price.

Definitely recommended.
 
rust said:
Loz said:
See, also, Theatre of Blood, which is very much Dr Phibes without Dr Phibes, but with the peerless Vincent Price.

Definitely recommended.
Yes, indeed.

Wasn't there a movie entitled something Raven which had the wife had apparently died and in fact she left her husband for a rival mage something only revealed near the end after the villain is defeated by the former husband who proves a better sorceror?
 
Hopeless said:
Wasn't there a movie entitled something Raven which had the wife had apparently died and in fact she left her husband for a rival mage something only revealed near the end after the villain is defeated by the former husband who proves a better sorceror?
Yep, "The Raven", one of Roger Corman's adaptations of Edgar
Allan Poe's stories, with a fascinating magic duel which influen-
ced Gary Gygax's design of the spells for Dungeons & Dragons.
Highly recommended, too, especially for that magic duel (which
can be found on You Tube, by the way).

http://en.wikipedia.org/wiki/The_Raven_(1963_film)

... and the magic duel:

http://www.youtube.com/watch?v=GKm7NloL8bA
 
Hopeless said:
rust said:
Loz said:
See, also, Theatre of Blood, which is very much Dr Phibes without Dr Phibes, but with the peerless Vincent Price.

Definitely recommended.
Yes, indeed.

Wasn't there a movie entitled something Raven which had the wife had apparently died and in fact she left her husband for a rival mage something only revealed near the end after the villain is defeated by the former husband who proves a better sorceror?
What do you think inspired my earlier post with the plot twist about the wife being alive, just desperate to get away from her boring husband? Same kind of plot; in mine, I just took away the superfluous third party and gave the wife the power of sorcery. :)

Also, the thing about necromancers is that I feel in the modern fantasy genre they're rather insulated as a profession, because all the necromantic stuff seems to be focusing on ghoulish grave-diggers reanimating cadavers and turning them into zombies.

Necromancy was originally just one of the Mancies - a means of divining answers, in this case by asking questions of the dead. Like oneiromancers and cartomancers, their job is the same as that of any of the usual oracles for hire - clients come up to them asking for guidance or the gods' blessings before a venture, the Mancy Boy draws his cards or channels a ghost or ancestor spirit or says "I'll sleep on it" and washes down a pint of acetylcholine and adrenochrome with his cheese and lobster pasty before retiring, and gives the client an answer, after getting the client's money.

The bit with the cadavers and reanimation comes more under the remit of medical magic - whether divine or sorcerous - and that comes under the profession of Thanatologist, specialising in death and funerary customs.

Divine Thanatologists would handle the corpses for burial and provide propitiation rites to ensure the deceased's journey to the afterlife. Their job is with the communities served by the living.

Sorcerous Thanatologists - Thanatomists? - are more liable to be obsessed with Death itself - its causes and, some day, its prevention. Their roots are in the study of medical anatomy by dissection and examination of cadavers, and their role is more that of the local Coroner or state Medical Examiner, with authority to conduct postmortem examinations and perform autopsies and necropsies on animals. (Also, traditionally, they have a duty to examine finds of artifacts, coins and gemstones to determine whether treasure trove law applies).

Which makes the villain of the above piece exceptionally scary, if he is painted as some sort of a failed medic, deranged by his wife's death, with some sorcery skills but - more frighteningly - a detailed knowledge of human anatomy and physiology to rival Hannibal Lecter. Someone who could size you up, measure your weight by your tread, and dose you just enough to knock you out with a timed dose of anaesthetic to match your mass and metabolism, making sure you wake up at just the right time to see him looming over you, scalpel in hand ...
 
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