bikerdrew2
Mongoose
Hi.
I'm reading through "The Lurking Terror Of Nahab" because I'm going to run it soon and I have a couple of questions.
1. Why, in a city based adventure, did Mongoose choose to issue it without a map?
2. In ROTK, the tiny map of Corinthia does not show Nahab or even have an entry for it - yet the scenario describes it as a city.
3. As no map was issued for Nahab i'm creating my own (I'm quite busy enough as it is and really don't need the extra work) and would like more detail to flesh it out. Just basic stuff like a population level would be a good start.
If I had actually been able to look at the scenario when I purchased it, and seen the lack of detail, I may well have not bothered.
Conan is a great game that's let down by a lack of detail from the publisher. Mongoose, for Mitra's sake, have a look at some WOTC products and get some ideas about detail - not all of us have time to sit and work-out the stuff you could not be bothered to add.
I'm reading through "The Lurking Terror Of Nahab" because I'm going to run it soon and I have a couple of questions.
1. Why, in a city based adventure, did Mongoose choose to issue it without a map?
2. In ROTK, the tiny map of Corinthia does not show Nahab or even have an entry for it - yet the scenario describes it as a city.
3. As no map was issued for Nahab i'm creating my own (I'm quite busy enough as it is and really don't need the extra work) and would like more detail to flesh it out. Just basic stuff like a population level would be a good start.
If I had actually been able to look at the scenario when I purchased it, and seen the lack of detail, I may well have not bothered.
Conan is a great game that's let down by a lack of detail from the publisher. Mongoose, for Mitra's sake, have a look at some WOTC products and get some ideas about detail - not all of us have time to sit and work-out the stuff you could not be bothered to add.