Am I right in thinking since "A ship that has grappled an enemy must remain grappled for at least one full turn", any boarding action lasts for at least two boarding phases.
it would be only common sense that it would take at least 2 rounds and most likely 3 rounds: Round One grab the ship, Round Two open door or cut opening making your own door, Round three move into the ship.
That would be three move actions if you include the initial grabbing of the ship.
You start the boarding action in the same turn as you grapple. That rule is simply there to stop ships grappling, dumping troops, and then leaving the very next turn.
Note that you can board and capture a ship completely in one turn, but would still have to remain attached the next to fulfil this full turn requirement.
Re "You start the boarding action in the same turn as you grapple. That rule is simply there to stop ships grappling, dumping troops, and then leaving the very next turn. "
And what is the matter with this tactic. It looks like a perfectly valid tactic to me.
Re "You start the boarding action in the same turn as you grapple. That rule is simply there to stop ships grappling, dumping troops, and then leaving the very next turn. "
And what is the matter with this tactic. It looks like a perfectly valid tactic to me.
The rule also gives nearby ships a chance to catch the boarding ship before it ungrapples and flies off - which forces some thought about how many troops to keep back for defense.
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