kevinknight
Banded Mongoose
First question... Ran into an issue with Multi Warhead Missiles in our game Saturday night. The players closed to medium range and opened up with their small missile bay armed with a salvo of multi warhead missiles at a Vargr corsair. Said corsair failed in any point defense rolls (not that it would have really mattered). Player rolled a 4 on the D6 for the number of missiles once they split resulting in 48 warheads attacking the corsair. Attack roll of 6 plus the 3 difference in TL plus 48 from the missiles resulted in (shocker) a successful attack. Damage roll was 15 minus the 2 armor of the corsair resulting in 13 net damage times 48 for the number of missiles, total of 624 damage... to a ship that can take 160... is this functioning as intended? If so, why aren't all warships armed with multi warhead missiles or multi warhead nuclear torpedoes? True, if the corsair had been more heavily armored the damage would have been less but even with 12 armor (the max for it's TL) it still would have been practically destroyed by one salvo. And while they players were excited about the results, one of them did point out what if the bad guys do that to us?
Second question... Why are multi warhead missiles/torpedoes randomly generated on a D6? Is it poor design/engineering so that while there are 6 in these only 1 to 6 effectively separate? I would think by the TL involved in Traveller they would have fixed that since the USA did back in the 1960's... Maybe put in multi warhead missiles that split in a specific ratio and cost more/do less damage as the number increases?
Third question about missiles... Why are only lasers allowed for point defense? I can understand if particle beams or other directed energy weapons were less effective and received a negative DM but why would they not be allowed at all?
Second question... Why are multi warhead missiles/torpedoes randomly generated on a D6? Is it poor design/engineering so that while there are 6 in these only 1 to 6 effectively separate? I would think by the TL involved in Traveller they would have fixed that since the USA did back in the 1960's... Maybe put in multi warhead missiles that split in a specific ratio and cost more/do less damage as the number increases?
Third question about missiles... Why are only lasers allowed for point defense? I can understand if particle beams or other directed energy weapons were less effective and received a negative DM but why would they not be allowed at all?