A discussion came up during our pre-game bookkeeping last night when we were finally working up the stats for one of the PC's hawk familiar.
A standard hawk does 1d6-1d8 damage with its claws and 1d4-1d8 with its beak. Which seems semi-reasonable until you remember that on average a hawk isn't even going to be able to kill a mouse or a pidgeon, which are (I am fairly certain) routinely killed by hawks in reality.
We decided that cutting attacks (like claws, beaks, etc) should do at least a minimum of 1 point of damage (prior to AP being subtracted).
Any thoughts on this rather small issue?
I mean besides "See? The game system is completely unusable as written!!!!!!" :roll:
A standard hawk does 1d6-1d8 damage with its claws and 1d4-1d8 with its beak. Which seems semi-reasonable until you remember that on average a hawk isn't even going to be able to kill a mouse or a pidgeon, which are (I am fairly certain) routinely killed by hawks in reality.
We decided that cutting attacks (like claws, beaks, etc) should do at least a minimum of 1 point of damage (prior to AP being subtracted).
Any thoughts on this rather small issue?
I mean besides "See? The game system is completely unusable as written!!!!!!" :roll: