Zul Daire
Mongoose
I've only ran the PDF version basically to give the PC's an opportunity to fight in the battle as serving as abackdrop to the story.
We finished the battle in one session which was the goal but naturally being our first time using the rules alot of time was spent looking stuff up and forgetting some of the modifiers to the next round.
Still we had a blast and instead of dishing out XP I just gave everyone one free level of soldier. Whatever percent you were away from your next level was the same percent away from the following level so no one resisted and all of them thought it was pretty cool. Months down the road it was obvious that the free level totally altered the path some of my players had laid out for their characters level progression wise.
However I have had no opportunity to run mass combat since Free Companies was released. I noticed it looked even more streamlined.
In you opinion which system is better?
We finished the battle in one session which was the goal but naturally being our first time using the rules alot of time was spent looking stuff up and forgetting some of the modifiers to the next round.
Still we had a blast and instead of dishing out XP I just gave everyone one free level of soldier. Whatever percent you were away from your next level was the same percent away from the following level so no one resisted and all of them thought it was pretty cool. Months down the road it was obvious that the free level totally altered the path some of my players had laid out for their characters level progression wise.
However I have had no opportunity to run mass combat since Free Companies was released. I noticed it looked even more streamlined.
In you opinion which system is better?