last night's USMC vs. PLA report

tiepilot1138

Banded Mongoose
Last night Hiromoon and myself had another enjoyable round of combat, with my USMC facing off against his PLA in a wonderfully desroyed urban theater. I had 2 Abrams, plus a full infantry squad + a fire team, for a total of 13 models at 1105 points, against his 2 Type 99's and 2 infantry squads, for 22 models at 1080 points.

The game started off with true army intelligence (meaning my marines intelligence feeds failed again), so Hiro went first. He got rather unlucky when in my first turn an Abrams killed a 99 with a shot to the front armor, in cover, with a lucky roll of natural 10. In my opinion, this was probably the turning point of the game. There were fairly even shooting fights scattered across the board, with both sides taking casualties. Hiro's second 99 took 2 failed saves before finally being eliminated, but in the process was able to wound one of the Abrams.

The PLA was shattered around the 5th turn (I think). Had the first 99 not been eliminated with that lucky shot in the first round, I think the game would have quite possibly turned out different. Both 99's had nice fields of fire, all of the infantry were in cover (requiring my marines to roll 6's to hit). The tanks should have been able to trade shots for a couple turns, but with the first eliminated it freed an Abrams to hunt infantry (which isn't a good thing!)

While the end results look like the PLA took a bad beating (the marines lost 3 infantry, including a corporal that left them confused for a turn), it could have easily gone the other way if a couple of the dice and tumbled a different way.

Really could have used some Shadows...
 
I would have loved to have faced Shadows instead of Abrams tanks.... twice with my LAWs I managed to either roll a kill or a wound on one tank, but by virture of it being in cover it shrugged it off.
 
That's the first battle report I've read that had the USMC actually winning!

Sounds like a great game and a good time was had by the players.
 
rjandron said:
That's the first battle report I've read that had the USMC actually winning!

Sounds like a great game and a good time was had by the players.

Not to toot my own horn, but I'm 3-0 with them, against some good opponents. Two were against PLA, and one was against a PLA/MEA hybrid.
 
Hiromoon said:
You don't need to toot your own horn....the flaming wreck of one of my Type 99's is enough!

:D

Just one..... I lost 2 Type 99s too a pair of shadows.... only managed to kill on of them and that was by knocking off its failed armour saves.
 
Camera Phone pictures!!!

Victorious USMC M1A2 TUSK Tank
PLAvsUSMCb.jpg


And it's victem, a PLA Type 99 Tank
PLAvsUSMC.jpg
 
Then you have not read my battle report :) I won with USMC against PLA, although the game was short but still ...

Looks like you had a good game. When nothing is certain the game is most enjoyable, I have noticed this.

BTW if PLA is in cover and USMC infantry is shooting at them they only need to roll 5 (or 6) to hit due to Landwarrior system 8)
 
Just make sure you read the Land Warrior (or Fist for EFTF) properly, it doesn't help for MGs, only for the standard rifles. Also due to some dodgy dealing or cost cutting they haven't fitted these systems onto multi-million pound tanks or other vehicles.
 
cordas said:
Just make sure you read the Land Warrior (or Fist for EFTF) properly, it doesn't help for MGs, only for the standard rifles. Also due to some dodgy dealing or cost cutting they haven't fitted these systems onto multi-million pound tanks or other vehicles.

Dude, tanks don't need it.....
 
Shane_Mclean said:
Hiromoon said:
Dude, tanks don't need it.....

Agreed, +2 cover bonus means less when you are rolling D10+whatever...


Shane

That D10+4 is only 1 shot per turn and never in a reaction.... Have often seen an Abrams being shown up by Marines... All those MG shots just rattling off trees and suppressing, whilst the Marines don't bother suppressing they just kill em instead.

Still seems strange tha if you going to spend however many millions on a tank, that you would scrimp what a few grand on the targeting system... Currently tanks have the best targeting possible.

Oh and how much of a difference does it make to the poor Abrams when shooting at a Challenger in cover.... with its adjusted Kill Value of 15..... against what a maximum shoot value of 14. Thank those penny pinching (well stealing) neocons and defence contractors say all Chally crews :)
 
The targetting systems of the tanks are intrinsicly included in the stats. You don't need supplemental gear to the base system. Humans get the LW bonus because they can't do it without the extra gear.
 
So what you are saying is that tanks MGs and other none BIG guns are intrinsicly less acurate when shooting at things in cover, but fine otherwise... :D

Still remembers hearing about an Abrams shooting an Iraqi tank (I think it was a T-72) through a sand dune and killing it, back in the 1st Gulf War.... Maybe it was just some of the propaganda / tank crews having a joke after a few bevvies, as surely sand dunes block LOS ;)
 
Where does it say that Landwarrior (or FIST) doesn't apply to SAW gunners or even M-203 grenadiers? At least it doesn't say so in the card.

I was wondering about the lack of this feature in Abrams as well but I suppose it is just for the gameplay as well...
 
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