If a ship with the advance jump point trait creates a jump point can all ships moving through it fire on that turn or only ships that also have the advanced trait?
Flee to the jump gate is the suprise entry point actually a jump point that is created or just fluff, if I only have normal jump point capable ships do I effectively not get a chance to shoot until turn 3 (move on, on turn 2).
while in the build up area can we activate these ships for initiative sinks (to allow the 2 on the table a better chance?) or deploy fighters/scramble scramble?
Flee to the jump gate is the suprise entry point actually a jump point that is created or just fluff, if I only have normal jump point capable ships do I effectively not get a chance to shoot until turn 3 (move on, on turn 2).
while in the build up area can we activate these ships for initiative sinks (to allow the 2 on the table a better chance?) or deploy fighters/scramble scramble?