Hello everyone, I'm new to JDMG and am planning on assembling a Zombie Horde but am unsure how to go about it. As the Zombie Mistress is the focal point of the Force it's important to keep her alive, but she is really fragile (only 1 Hit and 100 worth of equipment). I tried giving her an Energy Shield in a test game I had with a friend, but having nothing else really hampers her ability to affect the game (Though I'd feel dirty to buy an actual armour without having any on the model, but it'd ruin the model...). Anyone know of a good way to equip the Zombie Mistress at the start to make her survivable AND useful? This includes talents, I went with the two Ectoplasmic powers, but the second one cost so much that it was hard to make proper use out of.
As for Zombies. Should I buy as many as I can, or should I hold off on some to get a Mutant or other Mercenary, at least early on? I found one of the hardest thing to do with Zombies was successfully ganging up on a stronger opponent as if he won he'd just push the zombie away(If he didn't destroy it), rinse and repeat. I'll gladly accept any general advice to running a Zombie Horde as well!
And a small rules question, can you choose to "fall" voluntarily by walking off a ledge? We have a lot of terrain with floors under the 4" mark, making it a good strategy for getting around obstacles.
As for Zombies. Should I buy as many as I can, or should I hold off on some to get a Mutant or other Mercenary, at least early on? I found one of the hardest thing to do with Zombies was successfully ganging up on a stronger opponent as if he won he'd just push the zombie away(If he didn't destroy it), rinse and repeat. I'll gladly accept any general advice to running a Zombie Horde as well!
And a small rules question, can you choose to "fall" voluntarily by walking off a ledge? We have a lot of terrain with floors under the 4" mark, making it a good strategy for getting around obstacles.