Is there a master list of skills kick around any where?

I got this a while back from another Traveller player/gm:

Traveller Skills & Specialties excluding psionics (material from Mercenary and High Guard are italicized)
Admin
Advocate
Animals
Farming
Riding
Training
Veterinary
Athletics
Archery
Coordination
Endurance
Flying
Strength
Art
Acting
Dance
Holography
Instrument
Sculpting
Writing
Astrogation
Battle Dress
Broker
Carouse
Combat Engineering
Camouflage
Fortifications
Land Mines
Sensor Surveillance
Comms
Computers
Deception
Diplomat
Discipline
Drive
Hover
Mole
Tracked
Wheeled
Engineer
Electronics
J-Drive
Life Support
M-Drive
Naval
Power
Explosives
Flyer
Grav
Rotor
Wing
Gambler
Gunner
Capital Weapons
Turrets
Ortillery
Screens
Gun Combat
Energy Pistol
Energy Rifle
Shotgun
Slug Pistol
Slug Carbines
Slug Rifle
Zero-G Weapons
Heavy Weapons
Field Artillery
Flamethrowers
Launchers
Man Portable Artillery
Instruction
Interrogation
Doubletalk
Torture
Investigate
Jack Of All Trades
Language
Anglic
Aslan
Oynprith
Vargr
Vilani
Zdetl
Leadership
Life Sciences
Biology
Cybernetics
Genetics
Psionicology
Mechanic
Medic
Melee Blade
Bludgeon
Natural Weapons
Unarmed Combat
Persuade
Pilot
Capital Ships
Small Craft
Spacecraft
Physical Sciences
Chemistry
Electronics
Physics
Recon
Recruiting
Seafarer
Motorboats
Ocean Ships
Personal
Sail
Submarine
Sensors
Social Sciences
Archeology
Economics
History
Linguistics
Philosophy
Psychology
Sophontology
Space Sciences
Planetology
Robotics
Xenology
Stealth
Steward
Streetwise
Survival
Tactics
Military Tactics
Naval Tactics
Trade
Biologicals
Civil Engineering
Hydroponics
Polymers
Space Construction
Vacc Suit
Weapon Engineering
Blades
Drones
Energy Weapons
Heavy Weapons
Slug Throwers
Zero-G

This was on a pdf file, but my pc skills are a bit lacking in transfering the file to here...so I did a copy/paste job. :roll:
Some of these skills are actually subskills of the main skill...hope this helps.
 
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