I did a search on this subject and see some people are using some alternate solutions in their games. But I would like to comply with the general idea that ships in jump bubbles are not able to communicate with the 'outside' universe, and that interstellar communications via quantum entanglement or other such theoretic means simply doesn't exist in the Traveller universe. Thus, communications are limited to carrying data aboard ships that traverse charted space via jumps.
With this thought in mind.... it makes sense to me that the various Empires in charted space would be very keen to master a communications network that allows for the fastest possible communications. I would think they would have established a reliable network of static routes with the fastest ships (most parsecs per jump). In addition they would also have a more dynamic and casual network of data flow where any ship moving from one system to the next is also carrying a data 'package' to be dumped and updated at each system they stop at.
My question is... what ships are capable of the farthest jumps, but small enough that they could reasonably be considered 'dedicated' to just carrying data packets between systems. For instance... an Imperial Battleship could jump 4 parsecs in a week... making it capable of moving that data faster & farther than many other ships. But using a battleship as a 'mail carrier' isn't practical if other ships exist that could make that same jump without moving an entire battleship.
So if you were setting up such a dedicated data network using fast jump ships in your Traveller universe, which ships would you use for this? Keep in mind, I'm looking for more of a dedicated military (high priority) network, in addition to the casual flow of data that happens as ship naturally move around.
With this thought in mind.... it makes sense to me that the various Empires in charted space would be very keen to master a communications network that allows for the fastest possible communications. I would think they would have established a reliable network of static routes with the fastest ships (most parsecs per jump). In addition they would also have a more dynamic and casual network of data flow where any ship moving from one system to the next is also carrying a data 'package' to be dumped and updated at each system they stop at.
My question is... what ships are capable of the farthest jumps, but small enough that they could reasonably be considered 'dedicated' to just carrying data packets between systems. For instance... an Imperial Battleship could jump 4 parsecs in a week... making it capable of moving that data faster & farther than many other ships. But using a battleship as a 'mail carrier' isn't practical if other ships exist that could make that same jump without moving an entire battleship.
So if you were setting up such a dedicated data network using fast jump ships in your Traveller universe, which ships would you use for this? Keep in mind, I'm looking for more of a dedicated military (high priority) network, in addition to the casual flow of data that happens as ship naturally move around.