Humanoid Races

As I mentioned in an earlier thread, Legend/MRQ could really use a standard ophidian race, and it is odd it doesn't have one, given how common these creatures appear in fantasy lit. I cobbled together a stat block for Snakemen fusing those from CoC with the Bestiary snake description, Bite and Constriction damage. Not sure if my SIZ and hit locations are optimum. It would be good to see some "official" treatment.

Also, a Deep One clone able to dodge the Khoppi Rites issues. It's always great to have a croaking army of these slithering and flopping on to the players' boat in the darkness.

EDIT: Also Morlocks or Molemen, or some other blind and blundering, murderous subterranean menace.
 
The following playable races can be found in the Eberron converserion (link in my signaure):

The following can be found in Chapter 2 - Races:

Humans
Changelins
Dwarves
Elves
Gnomes
Goblin
Half-Elf
Half-Orc
Halflings
Hobgoblins
Kalashtar
Shifters
Warforged

The following can be found in Chapter 12 - Friends, Foes and Perils:
Bugbear
Dolgrim
Dryad
Gnoll
Sahuagin

Sample NPCs
Airship captain
Artificer
Bard
Bounty Hunter
Cleric
Inquisitive
Priest / Minister
Talenta Halfling
Town Guard
Valenar Elf Warrior
Warforged Trooper
Wizard
 
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