Now that RuneQuest is being approached as a generic ruleset I am curious how it will handle the horror genre. Taking into consideration that the Call of Cthulhu rules are related to older versions of RuneQuest I am guessing that MRQ will handle horror gaming just fine. Specifically, how does the new RuneQuest handle fright checks, and insanity rules? If these rules are not present how easy would it be to import these rules from CoC? Two settings that come to mind that I think would make good crossover materials for running a horror game powered by RuneQuest are Call of Cthulhu Dark Ages, and H.P. Lovecraft’s Dreamlands (DreamQuest if you will).
Hyrum, maybe you could shed some light on this one for me. I have been following the newest edition of Chill that OtherWorld Creations has been working on, and so far I love what I see. Since you seem to have had your hands on the MRQ rules for sometime now, and you have an obvious love of the horror genre, maybe you can share some insight. Can we expect a ChillQuest edition in the future?
Thanks,
Mangus
Hyrum, maybe you could shed some light on this one for me. I have been following the newest edition of Chill that OtherWorld Creations has been working on, and so far I love what I see. Since you seem to have had your hands on the MRQ rules for sometime now, and you have an obvious love of the horror genre, maybe you can share some insight. Can we expect a ChillQuest edition in the future?
Thanks,
Mangus