thing is that the reason for human crews on the ships are simply due to culture IF the 3I wanted they could turn most if not all its ships into wafer personality piloted ships which would be the humane thing to do to avoid seeing crew getting turned into vapor before they were even close to being able to fire their own pea shooters, I mean sure if you want fighters to be ineffective then do not build Carriers and fighters as part of your official line up of ships just be honest and delete them from the setting and replace them with 100-200 dton gun boats that are carried instead of fightersIf there's no rationale for the pilot in particular, and human crew in general, half the game is gone.
Sure. Wafers are on the muster tables. But MgT isn’t necessarily limited to the OTU. And the “OTU” is clearly a moving target, as you yourself have pointed out.Wafer tech is now intrinsic to the OTU - Agent of the Imperium, Names, T5.
The T5 Third Imperium is a very different place thanks to Agent of the Imperium and the T5 rules themselves..
There's a general statement that you can run lower bandwidth version of the same software on a computer (p. 110 of the 2022 Core book) , so while I can't find an explicit statement for ship software, I think you can assume that the same applies.Just a quick question regarding computers.
I presume there are no actual restrictions, other than cost, on placing a Computer Core on a small craft?
Can programs operate at a lower level? For example, a Computer/35 Has Evade/3 and Fire Control/5. it couldn’t run both at once but could it downgrade Evade/3 to say, Evade/2 and Fire Control/5 to Fire Control/3, leaving 5 spare processing in this instance or does it need to buy all the versions you might want to use?