SetWorshipper
Mongoose
I ran a short demo playtest with the new combat rules and the PCs would of come out successful if not for the massive damage at 20+ hp. Because of that they playtest ended up being a TPK.
Is frequent death a problem in anyone's established campaigns or tests due to massive damage?
They had 3 Level 8 characters and managed to cleave through the 1st level fodder Picts, but got hammered by the Grey Ape and Shaman who were behind them. The Grey Ape's gore (AP8) crit the soldier with Breastplate Armor and he failed his fort save vs. DC27. The Barbarian/Thief went down when the Scholar was cornered and let loose his defensive blast, which did more than 20 damage. Another Left for Dead. Both these people had 80+ hit points starting and still did at the start of the encounter.
(We'll ignore the encounter where the Level 8 Barbarian walked into a Ghost Snakes hole alone....crit on the bite, failed poison save, failed massive damage check...Left for dead...) I wouldn't of expected him to survive a solo fight with that at all though, but being a playtest the PCs were all fired up for combat....
Is frequent death a problem in anyone's established campaigns or tests due to massive damage?
They had 3 Level 8 characters and managed to cleave through the 1st level fodder Picts, but got hammered by the Grey Ape and Shaman who were behind them. The Grey Ape's gore (AP8) crit the soldier with Breastplate Armor and he failed his fort save vs. DC27. The Barbarian/Thief went down when the Scholar was cornered and let loose his defensive blast, which did more than 20 damage. Another Left for Dead. Both these people had 80+ hit points starting and still did at the start of the encounter.
(We'll ignore the encounter where the Level 8 Barbarian walked into a Ghost Snakes hole alone....crit on the bite, failed poison save, failed massive damage check...Left for dead...) I wouldn't of expected him to survive a solo fight with that at all though, but being a playtest the PCs were all fired up for combat....