Came across this interesting article on GM definitions as described by the author: "Treasure Tables has taken 30+ role-playing games and written down their definitions of what the game-master does."
http://www.treasuretables.org/2005/12/how-different-rpgs-define-the-gms-role
I like Conan's definition:
Of all the definitions presented in the article, Conan's makes you want to adventure! It sounds like a advertisement to join the Marines and explore the mythical land - by incorporating the great "character" of Hyboria it enhances the excitement for the game, IMO. Granted it would appear that Conan is definitely for experienced gamers as the description is not very specific like some of the other games.
http://www.treasuretables.org/2005/12/how-different-rpgs-define-the-gms-role
I like Conan's definition:
One player will take the role of the Games Master, controlling the people and creatures who dwell within the land,..The Games Master sets the Hyborian Age before the the other players, allowing them to explore everywhere from the unknown islands west of Zingara to the semi-legendary kingdoms beyond the deserts and steppes of eastern Shem, from the frozen lands of the AEsir and Vanir to the lush jungles of Kush
Of all the definitions presented in the article, Conan's makes you want to adventure! It sounds like a advertisement to join the Marines and explore the mythical land - by incorporating the great "character" of Hyboria it enhances the excitement for the game, IMO. Granted it would appear that Conan is definitely for experienced gamers as the description is not very specific like some of the other games.