PsiTraveller
Cosmic Mongoose
Does anyone here allow negative quirks to be repaired and removed from a ship? Older ships can gain several quirks that make the ship dangerous to run and expensive to maintain.
I was thinking about an extensive refit that repairs systems, overhauls with new equipment for the ship. This might get rid of the poor maintenance costs, and the negatives to sensors and piloting.
Such a refit may also get rid of the well maintained benefit and end up costing the players more, but a refit/refurbish as an advanced yard could roll the clock back on a ship to let it last longer.
Any thoughts on this?
I was thinking about an extensive refit that repairs systems, overhauls with new equipment for the ship. This might get rid of the poor maintenance costs, and the negatives to sensors and piloting.
Such a refit may also get rid of the well maintained benefit and end up costing the players more, but a refit/refurbish as an advanced yard could roll the clock back on a ship to let it last longer.
Any thoughts on this?