Supplement Four
Mongoose
Geographic Index of S&P Conan Articles
AQUILONIA
What's In A Name? (Aquilonian Names)
Gambling (Hyborian gambling games and rules useable anywhere)
Noble Followers (useable with any nobles of any land)
Alternative Borderer Combat Styles (Aquilonian Arbalester; Gunderland Pike Fighter)
Hyborian Age Monsters (Ankou; Korrigan)
ARGOS
Bitter Oranges (back and forth across Argos/Zingaran border)
Hunting The Falcon (Messantia and surrounding area)
The Dagger (Argossean dagger)
Healers and Gladiators (new classes: Healer, Gladiator)
Gladiators of Messantia (look at gladitorial combat)
Alternative Borderer Combat Styles (Argossean Ghoul Hunter)
BLACK KINGDOMS
Alternative Borderer Combat Styles (Northern Tribesman Spear Fighter; Southern Black Kingdom Bare Handed Fighter)
Wildlife & Monsters in Atlaia
Pygmies of the Hyborian Age (new races: Mzatu, Mbesi, B'Akkah)
BORDER KINGDOM
Cimmerian Moons (into Border Kingdom and possibly beyond)
Hyborian Age Monsters (Leanan Sidhe; Mulo)
BRYTHUNIA
Hyborian Age Monsters (Baobhan Sith; Bitang; Liderc; Foldi Ordog; Pricolici; Rusalka; Strigoi Mort)
Man's Best Friend (in depth on dogs and training, useable anywhere)
CIMMERIA
Cimmerian Moons (into Border Kingdom and possibly beyond)
The Dagger (Cimmerian dirk)
A Field Guide to Creatures of the Hyborian Age (Grey Man-Apes)
Ten Reasons to Leave Cimmeria
Hyborian Age Monsters (Baobhan Sith; Leanan Sidhe)
CORINTHIA
Gambling (Corinthian Flop)
Hyborian Age Monsters (Bitang; Callicantzaros; Vrykolaka)
DARFAR
Alternative Borderer Combat Styles (Defari Meat Hunter)
EASTERN DESERT
Hyborian Age Monsters (Al Basti)
HYRKANIA
The Dagger (Hyrkanian dagger)
A Field Guide to Creatures of the Hyborian Age (Grey Man-Apes)
Monsters of Legend (Ur, First Among Apes, jungles of the east)
Mount Yimsha (Himelian Mountains)
Hyborian Age Monsters (Erestuny)
Manly Games & Festivals (Hyrkanian style)
Body & Spirit (Hyrkanian medicine and religion)
The People of the Felt Walls (focus on: Hyrkanian Steppe Nomads)
HYPERBOREA
The Dagger (Hyperborean dagger)
A Field Guide to Creatures of the Hyborian Age (Grey Man-Apes)
Dead Eyes (Graaskal Mountains and beyond)
The Saami (new race)
Alternative Borderer Combat Styles (Saami Lassoer)
Hyborian Age Monsters (Gjenganger)
IRANISTAN
A Field Guide to Creatures of the Hyborian Age (Grey Man-Apes)
Sons of Anshan (new race: Iranistani)
KHAURAN
Hyborian Age Monsters (Okostnik)
Wine of the Gods (Kyros to Korshemish)
KHITAI
The Dagger (Khitan tarrant)
A Field Guide to Creatures of the Hyborian Age (Grey Man-Apes)
The Bloodling (creature useable elsewhere)
The Martial Disciple (new class useable in other areas)
Monsters of Legend (Ku-ir Shah, The Dream Tiger)
Alternative Borderer Combat Styles (Khitan Staff Fighter)
KOTH
The Dagger (Kothic dagger)
The Scarlet Citadel (Khorshemish)
Hyborian Age Monsters (Obour; Okostnik; Ustrel; Vrykolaka)
Wine of the Gods (Kyros to Korshemish)
KUSH
The Dagger (Aphaki dagger)
Xuthal (in depth look)
Alternative Borderer Combat Styles (Kushite Spear Fighter)
Wildlife & Monsters in Atlaia (wildlife in Kush)
NEMEDIA
The Pits Where Mad Things Drum (Darkwood)
Of Chariots and Acheronians (new race: Acheronian)
The Vault of Thedipides (Numalia)
Hyborian Age Monsters (Nemedian Vampire; Nachzehrer)
Horror in Numalia (Numalia)
NORDHEIM
A Field Guide to Creatures of the Hyborian Age (Grey Man-Apes)
Gambling (Asgardian Gambit)
The Saami (new race)
The Temple of Tears (Aesir village of Ansuz and surroundings)
Monsters of Legend (Helbjorn, The Ice Bear)
Alternative Borderer Combat Styles (Nordheimr War Sword Wielder; Saami Lassoer)
Hyborian Age Monsters (Draugr; Leanan Sidhe; Gast; Gjenganger)
PICT WILDERNESS
Piercing Magic (sorcery type useable in many areas)
The Dagger (Pictish copper dagger)
Monsters of Legend (The Ghost of Pict-Land)
SHEM
The Dagger (Shemite dagger)
Gambling (Seven Shemite Nights)
The Staff of Ibis (Shem to Stygia)
Wine of the Gods (Kyros to Korshemish)
STYGIA
The Houses of Set (anywhere where there's a temple to Set)
The Dagger (Stygian Charioteer dagger)
Of Chariots and Acheronians (Chariot Rules; Stygian and Acheronian chariots plus new race: Acheronian)
The Palace of Cetriss (Dragon's Spine)
Stygian Spells (useable anywhere)
The Ark of Delight (travels coast)
The Staff of Ibis (Shem to Stygia)
Hyborian Age Monsters (Balaur useable anywhere)
TURAN
To Save A Kingdom (Samara; Misty Mountains; Vendhya; Khawarizm)
Aghrapur (in depth look)
Mount Yimsha (Himelian Mountains)
Alternative Borderer Combat Styles (Turanian Calvary Man)
Hyborian Age Monsters (Al Basti; Chesme)
VENDHYA
The Dagger (Vendhyan dagger)
A Field Guide to Creatures of the Hyborian Age (Grey Man-Apes)
New Armour (thief focussed armor, such as the Vendhyan Sash)
To Save A Kingdom (Samara; Misty Mountains; Vendhya; Khawarizm)
Mount Yimsha (Himelian Mountains)
VILAYET SEA
Gambling (Islander Bones)
Hyborian Age Monsters (Al Basti)
WESTERN OCEAN
The Dagger (Barachan Dagger)
Barachan Isles (Tortage and surroundings)
Gambling (Islander Bones)
Ghost of the Deep (Zingaran ship, adventure at sea, and shipwrecked on island)
The Ark of Delight (travels coast)
Alternative Borderer Combat Styles (Southern Islander Swimmer)
ZAMORA
The Dagger (Lower Zamorian dagger; Noble Zamorian dagger)
The Underhanded Side of Sorcery (new sorcery styles useable elsewhere)
A Field Guide to Creatures of the Hyborian Age (Zamorian Black Man-Apes)
New Armour (thief focussed armor, such as the Zamorian Shadow Robe)
Sneak Attack! (new sneak attack styles)
Scenarios for Shadizar (adventure ideas)
The Book of the Elephant (desert to Shadizar)
ZINGARA
Bitter Oranges (back and forth across Argos/Zingaran border)
The Dagger (Zingaran Boatman dagger)
Gambling (Zingaran Aces)
Ghost of the Deep (Zingaran ship, adventure at sea, and shipwrecked on island)
Alternative Borderer Combat Styles (Zingaran Ghoul Hunter; Zingaran Serpent Hunter)
AQUILONIA
What's In A Name? (Aquilonian Names)
Gambling (Hyborian gambling games and rules useable anywhere)
Noble Followers (useable with any nobles of any land)
Alternative Borderer Combat Styles (Aquilonian Arbalester; Gunderland Pike Fighter)
Hyborian Age Monsters (Ankou; Korrigan)
ARGOS
Bitter Oranges (back and forth across Argos/Zingaran border)
Hunting The Falcon (Messantia and surrounding area)
The Dagger (Argossean dagger)
Healers and Gladiators (new classes: Healer, Gladiator)
Gladiators of Messantia (look at gladitorial combat)
Alternative Borderer Combat Styles (Argossean Ghoul Hunter)
BLACK KINGDOMS
Alternative Borderer Combat Styles (Northern Tribesman Spear Fighter; Southern Black Kingdom Bare Handed Fighter)
Wildlife & Monsters in Atlaia
Pygmies of the Hyborian Age (new races: Mzatu, Mbesi, B'Akkah)
BORDER KINGDOM
Cimmerian Moons (into Border Kingdom and possibly beyond)
Hyborian Age Monsters (Leanan Sidhe; Mulo)
BRYTHUNIA
Hyborian Age Monsters (Baobhan Sith; Bitang; Liderc; Foldi Ordog; Pricolici; Rusalka; Strigoi Mort)
Man's Best Friend (in depth on dogs and training, useable anywhere)
CIMMERIA
Cimmerian Moons (into Border Kingdom and possibly beyond)
The Dagger (Cimmerian dirk)
A Field Guide to Creatures of the Hyborian Age (Grey Man-Apes)
Ten Reasons to Leave Cimmeria
Hyborian Age Monsters (Baobhan Sith; Leanan Sidhe)
CORINTHIA
Gambling (Corinthian Flop)
Hyborian Age Monsters (Bitang; Callicantzaros; Vrykolaka)
DARFAR
Alternative Borderer Combat Styles (Defari Meat Hunter)
EASTERN DESERT
Hyborian Age Monsters (Al Basti)
HYRKANIA
The Dagger (Hyrkanian dagger)
A Field Guide to Creatures of the Hyborian Age (Grey Man-Apes)
Monsters of Legend (Ur, First Among Apes, jungles of the east)
Mount Yimsha (Himelian Mountains)
Hyborian Age Monsters (Erestuny)
Manly Games & Festivals (Hyrkanian style)
Body & Spirit (Hyrkanian medicine and religion)
The People of the Felt Walls (focus on: Hyrkanian Steppe Nomads)
HYPERBOREA
The Dagger (Hyperborean dagger)
A Field Guide to Creatures of the Hyborian Age (Grey Man-Apes)
Dead Eyes (Graaskal Mountains and beyond)
The Saami (new race)
Alternative Borderer Combat Styles (Saami Lassoer)
Hyborian Age Monsters (Gjenganger)
IRANISTAN
A Field Guide to Creatures of the Hyborian Age (Grey Man-Apes)
Sons of Anshan (new race: Iranistani)
KHAURAN
Hyborian Age Monsters (Okostnik)
Wine of the Gods (Kyros to Korshemish)
KHITAI
The Dagger (Khitan tarrant)
A Field Guide to Creatures of the Hyborian Age (Grey Man-Apes)
The Bloodling (creature useable elsewhere)
The Martial Disciple (new class useable in other areas)
Monsters of Legend (Ku-ir Shah, The Dream Tiger)
Alternative Borderer Combat Styles (Khitan Staff Fighter)
KOTH
The Dagger (Kothic dagger)
The Scarlet Citadel (Khorshemish)
Hyborian Age Monsters (Obour; Okostnik; Ustrel; Vrykolaka)
Wine of the Gods (Kyros to Korshemish)
KUSH
The Dagger (Aphaki dagger)
Xuthal (in depth look)
Alternative Borderer Combat Styles (Kushite Spear Fighter)
Wildlife & Monsters in Atlaia (wildlife in Kush)
NEMEDIA
The Pits Where Mad Things Drum (Darkwood)
Of Chariots and Acheronians (new race: Acheronian)
The Vault of Thedipides (Numalia)
Hyborian Age Monsters (Nemedian Vampire; Nachzehrer)
Horror in Numalia (Numalia)
NORDHEIM
A Field Guide to Creatures of the Hyborian Age (Grey Man-Apes)
Gambling (Asgardian Gambit)
The Saami (new race)
The Temple of Tears (Aesir village of Ansuz and surroundings)
Monsters of Legend (Helbjorn, The Ice Bear)
Alternative Borderer Combat Styles (Nordheimr War Sword Wielder; Saami Lassoer)
Hyborian Age Monsters (Draugr; Leanan Sidhe; Gast; Gjenganger)
PICT WILDERNESS
Piercing Magic (sorcery type useable in many areas)
The Dagger (Pictish copper dagger)
Monsters of Legend (The Ghost of Pict-Land)
SHEM
The Dagger (Shemite dagger)
Gambling (Seven Shemite Nights)
The Staff of Ibis (Shem to Stygia)
Wine of the Gods (Kyros to Korshemish)
STYGIA
The Houses of Set (anywhere where there's a temple to Set)
The Dagger (Stygian Charioteer dagger)
Of Chariots and Acheronians (Chariot Rules; Stygian and Acheronian chariots plus new race: Acheronian)
The Palace of Cetriss (Dragon's Spine)
Stygian Spells (useable anywhere)
The Ark of Delight (travels coast)
The Staff of Ibis (Shem to Stygia)
Hyborian Age Monsters (Balaur useable anywhere)
TURAN
To Save A Kingdom (Samara; Misty Mountains; Vendhya; Khawarizm)
Aghrapur (in depth look)
Mount Yimsha (Himelian Mountains)
Alternative Borderer Combat Styles (Turanian Calvary Man)
Hyborian Age Monsters (Al Basti; Chesme)
VENDHYA
The Dagger (Vendhyan dagger)
A Field Guide to Creatures of the Hyborian Age (Grey Man-Apes)
New Armour (thief focussed armor, such as the Vendhyan Sash)
To Save A Kingdom (Samara; Misty Mountains; Vendhya; Khawarizm)
Mount Yimsha (Himelian Mountains)
VILAYET SEA
Gambling (Islander Bones)
Hyborian Age Monsters (Al Basti)
WESTERN OCEAN
The Dagger (Barachan Dagger)
Barachan Isles (Tortage and surroundings)
Gambling (Islander Bones)
Ghost of the Deep (Zingaran ship, adventure at sea, and shipwrecked on island)
The Ark of Delight (travels coast)
Alternative Borderer Combat Styles (Southern Islander Swimmer)
ZAMORA
The Dagger (Lower Zamorian dagger; Noble Zamorian dagger)
The Underhanded Side of Sorcery (new sorcery styles useable elsewhere)
A Field Guide to Creatures of the Hyborian Age (Zamorian Black Man-Apes)
New Armour (thief focussed armor, such as the Zamorian Shadow Robe)
Sneak Attack! (new sneak attack styles)
Scenarios for Shadizar (adventure ideas)
The Book of the Elephant (desert to Shadizar)
ZINGARA
Bitter Oranges (back and forth across Argos/Zingaran border)
The Dagger (Zingaran Boatman dagger)
Gambling (Zingaran Aces)
Ghost of the Deep (Zingaran ship, adventure at sea, and shipwrecked on island)
Alternative Borderer Combat Styles (Zingaran Ghoul Hunter; Zingaran Serpent Hunter)