Hello,
I'm playing with the thougt of beginning SST as tabletop. (This is all Galateas fault who can't stop telling me about. (-: ) So I made some thinking of what I could play and ended up with an Mobile Infantry CAP Trooper list. I have some experience with tabletop (Warhammer 40k and Fantasy) but not with the SST-tabletop, so I would be pleased if I could get some opinions about my army list thougts. So stop with boring explanations, here comes the List:
Freds Furious Falcons (Priority level 1)
1st Platoon(total 930 Pts.)
NCO (105 Pts.)
1st Squad (total 350 Pts.)
5 CAP Trooper (195)
2 Javelin (80)
1 Scythe Laser (75)
2nd Squad (total 350 Pts.)
5 CAP Trooper (195)
2 Javelin (80)
1 Scythe Laser (75)
1 Skyhook (125 Pts.)
2nd Platoon(total 930 Pts.)
NCO (105 Pts.)
1st Squad (total 350 Pts.)
5 CAP Trooper (195)
2 Javelin (80)
1 Scythe Laser (75)
2nd Squad (total 350 Pts.)
5 CAP Trooper (195)
2 Javelin (80)
1 Scythe Laser (75)
1 Skyhook (125 Pts.)
Total points 1860 (140 Pts. remaining)
tactics
The Idea is very simple. CAPs are in the middle of my deployment area and are shooting at all they can reach. Primary targets are all air defence troops like plasmabugs, hopper bugs, TAC UAVs and so on. The 4 scythe laser should be enough to cope with all the small soldiers may it be another LAMI or CAPs or Warrior bugs who want to come close. At least at the moment I'm very impressed by 4 36" stream weapons.
Should anyone come to close or I get surrounded by the enemy the Skythes do land, CAPs are entering and the next round all goes up in the air, far away from those nasty claws.
Against MI I think it would be best to go into cover and open fire with indirect Javelin rockets supported by the 4 twin fiftys of the 2 Skyhooks.
Points remaining and alternatives
So, there are 140 Points left to 2000. I really don't have a good idea of what to do with them. I could upgrade the Skyhooks in Vikings to make them tougher, but I'm not very convinced of this, because I would spend 140 points without any increase of firepower or tactical options.
One thought would be to reduce the armament of one Squad to 2 HEL Flamers what should give me enough points to include two TAC UAV, one for each NCO. But if I do this I would also want to give the Flamersquad WASP packs and then points are to few to include the 2 TAC UAVs.
I'm playing with the thougt of beginning SST as tabletop. (This is all Galateas fault who can't stop telling me about. (-: ) So I made some thinking of what I could play and ended up with an Mobile Infantry CAP Trooper list. I have some experience with tabletop (Warhammer 40k and Fantasy) but not with the SST-tabletop, so I would be pleased if I could get some opinions about my army list thougts. So stop with boring explanations, here comes the List:
Freds Furious Falcons (Priority level 1)
1st Platoon(total 930 Pts.)
NCO (105 Pts.)
1st Squad (total 350 Pts.)
5 CAP Trooper (195)
2 Javelin (80)
1 Scythe Laser (75)
2nd Squad (total 350 Pts.)
5 CAP Trooper (195)
2 Javelin (80)
1 Scythe Laser (75)
1 Skyhook (125 Pts.)
2nd Platoon(total 930 Pts.)
NCO (105 Pts.)
1st Squad (total 350 Pts.)
5 CAP Trooper (195)
2 Javelin (80)
1 Scythe Laser (75)
2nd Squad (total 350 Pts.)
5 CAP Trooper (195)
2 Javelin (80)
1 Scythe Laser (75)
1 Skyhook (125 Pts.)
Total points 1860 (140 Pts. remaining)
tactics
The Idea is very simple. CAPs are in the middle of my deployment area and are shooting at all they can reach. Primary targets are all air defence troops like plasmabugs, hopper bugs, TAC UAVs and so on. The 4 scythe laser should be enough to cope with all the small soldiers may it be another LAMI or CAPs or Warrior bugs who want to come close. At least at the moment I'm very impressed by 4 36" stream weapons.
Should anyone come to close or I get surrounded by the enemy the Skythes do land, CAPs are entering and the next round all goes up in the air, far away from those nasty claws.
Against MI I think it would be best to go into cover and open fire with indirect Javelin rockets supported by the 4 twin fiftys of the 2 Skyhooks.
Points remaining and alternatives
So, there are 140 Points left to 2000. I really don't have a good idea of what to do with them. I could upgrade the Skyhooks in Vikings to make them tougher, but I'm not very convinced of this, because I would spend 140 points without any increase of firepower or tactical options.
One thought would be to reduce the armament of one Squad to 2 HEL Flamers what should give me enough points to include two TAC UAV, one for each NCO. But if I do this I would also want to give the Flamersquad WASP packs and then points are to few to include the 2 TAC UAVs.