Although I am extemely eager to get to some urban warfare the fact that I don't have any buildings restricts it a bit. So my first games will probably be in countryside (maybe in Africa). Now, how do you represent forests in BFE?
I have seen couple of different ways.
1) Each tree counts. So if the tree doesn't hinder LOS then he's a fair game. That's a bit expensive way to build any kind of forest, obviously not to mention move your troops there.
2) Much more abstract way. You mark the wooded area with a piece of cloth for example and maybe place a few trees there for the show. While troops are in the marked area they are considered to be in the woods and thus benefit some kind of cover from it even if they are not directly behind any specific tree.
From what I have understood from a demo game of SST, you move whole units of troops so I tend to believe that option 2 is closer than 1 but I'd like to hear it from those that know the deal
TIA!
I have seen couple of different ways.
1) Each tree counts. So if the tree doesn't hinder LOS then he's a fair game. That's a bit expensive way to build any kind of forest, obviously not to mention move your troops there.
2) Much more abstract way. You mark the wooded area with a piece of cloth for example and maybe place a few trees there for the show. While troops are in the marked area they are considered to be in the woods and thus benefit some kind of cover from it even if they are not directly behind any specific tree.
From what I have understood from a demo game of SST, you move whole units of troops so I tend to believe that option 2 is closer than 1 but I'd like to hear it from those that know the deal

TIA!