Figures and Terrain

animus

Mongoose
Do you guys use modeled terrain or use pictures?

Even though I now have 3 complete fleets of models, I'm thinking of using pictures because I can see that moving asteroids would be problematic. Also, I wouldn't have to make (and store) a dozen planet models.
 
I've made some planets and asteroids out of styrofoam and made stellar clouds using photographs of nebulae stuck on cardboard.
 
depends on the location I guess. Nomad always carriers circles of cloth with him for planets and gravoty wells, and has some wool that we can use for dustclouds, but he also has a couple of planet models. Conversely, when i play some of the other guys, we have a few pictures we can plop on the table. At ID, we have asteroids, planets, some generic space stations and stuff.
 
We use cardboard templates to mark the actual asteroid field/dust cloud, then there are no arguements about whether you're in or not in, or if it blocks line of sight or doesn't. Then we put some asteroid models on top for aesthetics :lol:
 
I have some downloadable terrain in the resources section of my website.
I've found the flat terrain far better suited to transport. Modeled terrain, while looking great, doesn't transport well in my experience. If it stays in a hobby room or shop or club then fine, but if you're constantly transporting things to an event...
Chern
 
Chernobyl said:
I have some downloadable terrain in the resources section of my website.
I've found the flat terrain far better suited to transport. Modeled terrain, while looking great, doesn't transport well in my experience. If it stays in a hobby room or shop or club then fine, but if you're constantly transporting things to an event...
Chern

I've got a a box from a network hub that perfectly fits my ActA Terrain, oddly enough.
 
Half polystrene ball glue on a cardboard circle which acts as the gravity well. Asteroids are rough bits of polystrene glued on top of beer tops. The beer top acts as the template to stop LOS.
 
I use MDF/hardboard cut outs to represent the actual field and I made Asteroids on bases so that they can be moved. I'll have to get a few pics up, they look pretty good.
 
Have to say, as ships have to be placed on terrain, even flying over planets on a regular basis, flat card is much superior to modelled.

Just my humble opinion.

(Just know that as soon as there's a planet on the table everyone heads for it to used the gravity well, hide behind it and generally it becomes the focus of the battle. Difficult to balance a figure on the side of a ball, my hand eye coordination just not up to it!)
 
animus said:
Can you fly "over" a planet? We've always gone around it... hurm... :oops:

From RUle Book 1, stellar debris section, planet sub section:

Ships that are Running Adrift when they move onto the planet are automatically destroyed though other ships may fly ‘over’ it without penalty

LBH
 
Nightmares about Minbari said:
Have to say, as ships have to be placed on terrain, even flying over planets on a regular basis, flat card is much superior to modelled.

Just my humble opinion.

(Just know that as soon as there's a planet on the table everyone heads for it to used the gravity well, hide behind it and generally it becomes the focus of the battle. Difficult to balance a figure on the side of a ball, my hand eye coordination just not up to it!)
A simple solution would be to have modelled terrain but a card template (not necessarily even coloured) underneath so the miniature (or bigature) can be removed if necessary but the template remain. This template can also incorporate the gravity well radius!
 
Would still mean that the modelled planet will sit on a side table for most of the battle, but otherwise sounds good. Of course this might be a byproduct of the local tactics, which seam to make a lot of use of planets and gravity wells.
 
For dust clouds and planets I use flat pictures. Asteroid fields use models, in my case stones stuck onto small flight stands. I mark the edges of the field with coloured pins so I can move the rocks around to suit where the ship models need to be, and place a die next to it to indicate the field density. Anything within the "pin border" counts as being in the field. If a gas giant is ringed I also place a die on it to mark the distance it begins.
 
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