Fiasco - A Traveller Adventure

Pyromancer

Mongoose
Hello!

I'm currently designing a Traveller playset for the RPG Fiasco. Basically, a playset consists of four tables with small setting bits which could be related to a great plan that could go horribly wrong. From these tables elements are chosen semi-randomly when you actually play.
(This is an example of a Star Trek playset, to give you an idea.)

Here's what I have come up with this far (red indicates missing items or items from the template that need to be replaces/specified), I would appreciate some input, and feel free to suggest changes to "full" categories or complete changes of categories:

Relationships...

1 Family
1 Parent-in-law and son/daughter-in-law
2 Cousins, aunt/uncle and niece/nephew
3 Siblings
4 Parent and (step/adopted) child
5 Grandparent and grandchild
6 Distant, weird, or practically family

2 Work
1 Former co-workers
2 Current co-workers
3 Supervisor-Employee
4 Tradesman-Client
5 Salesman-Client
6 Professional-Client

3 The Past
1 Criminal-Detective
2 Friends from way back
3 Partners in crime
4 Rivals
5 Share something in common (spouse, secret, etc)
6 Bad blood

4 Romance
1 Former spouses
2 Current spouses
3 Lifelong crush/lust and object
4 One-time fling
5 Current lovers
6 Former lovers

5 Crime
1 Corrupt Official/Crime Lord and wannabe/toadie
2 Gambler-bookie
3 Thieves
4 Conman and mark
5 Petty criminals/thugs
6 Drug dealer and addict

6 Community
1 Elected Officials (councilmen, mayor, judge)
2 Society (lodge members, historical society, DAR)
3 Church (deacons, missionaries, outreach workers)
4 Recreation (coaches, chess clubs, team mates)
5 Government (tax collector, inspector, bureaucrat)
6 Law (cop and sex offender, parole officer)


...in the Aramis Subsector


Needs...
1 To get out
1 ...
2 ...
3 ...
4 ...
5 ...
6 ...

2 To get even
1 ...
2 ...
3 ...
4 ...
5 ...
6 ...

3 To get rich
1 ...
2 ...
3 ...
4 ...
5 ...
6 ...

4 To get respect
1 ...
2 ...
3 ...
4 ...
5 ...
6 ...

5 To get the truth
1 ...
2 ...
3 ...
4 ...
5 ...
6 ...

6 To get laid
1 ...
2 ...
3 ...
4 ...
5 ...
6 ...


...in the Aramis subsector

Locations...
1 The Imperial starport
1 ...the lounge of the Traveller’s Aid Society
2 ...the Starport Administration Office
3 ...customs
4 ...the liquid hydrogen storage
5 ...
6 ...


2 On board of a starship
1 ...the bridge
2 ...the engine room
3 ...the low berth
4 ...a passenger stateroom
5 ...the cargo hold
6 ...

3 The Imperial Navy barracks
1 ...fighter hangar
2 ...officer’s mess
3 ...ammunition bunker
4 ...war room
5 ...
6 ...


4 The city
1 the Zhodani embassy
2 ...
3 ...
4 ...
5 ...
6 ...


5 The outskirts
1 ...
2 ...
3 ...
4 ...
5 ...
6 ...

6 Residences
1 ...
2 ...
3 ...
4 ...
5 ...
6 ...


...in the Aramis subsector


Objects...
1 Untoward
1 the body of the Zhodani Embassador
2 30 (...29...28...) dtons of fast decaying isotopes
3 ...
4 ...
5 ...
6 ...


2 Transportation
1 An old Scout-S
2 A battered grav car
3 A 30t ship's boat
4 A wheeled ATV All Terrain Vehicle
5 Grav-platform
6 A brand new 400t Close Escort, painted red

3 Weapons
1 an Imperial Navy officer’s sabre
2 A pair of Aslan duelling claws
3 Warhead of a nuclear missile, with manual trigger
4 Laser Rifle with battery backpack
5 an Ancient weapon, probably very powerful
6 50 crates of assault rifles, Zhodani manufactured

4 Information
1 the location of a primitive world with huge trade potential
2 the assembly coordinates of the Zhodani attack fleet
3 the identiy of the murderer of the Zhodani ambassador
4 ...
5 ...
6 ...


5 Valuable
1 100 million Imperial credits in blood stained 100cr bills
2 an Ancient artifact of unknown purpose
3 A letter to Norris Aella Aledon, titled "Imperial Warrant #1106/11"
4 ...
5 ...
6 ...


6 Sentimental
1 ...
2 ...
3 ...
4 ...
5 ...
6 ...


...in the Aramis Subsector
 
Based off of everything Traveller or somehow related in my mind :wink:


Relationships...

1 Family
1 Parent-in-law and son/daughter-in-law
2 Cousins, aunt/uncle and niece/nephew
3 Siblings
4 Parent and (step/adopted) child
5 Grandparent and grandchild
6 Distant, weird, or practically family

2 Work
1 Former crewmember
2 Current crewmember
3 Supervisor-Employee
4 Tradesman-Client
5 Commanding Officer-Subordinate
6 Professional-Client

3 The Past
1 Criminal-Detective
2 Friends from PC’s back-story
3 Allies from CharGen
4 Rivals from CharGen
5 Share something in common (spouse, secret, etc)
6 Enemies from CharGen

4 Romance
1 Former spouses
2 Current spouses
3 Lifelong crush/lust and object
4 One-time fling
5 Current lovers
6 Former lovers

5 Crime
1 Corrupt Official/Crime Lord and wannabe/toadie
2 Gambler-bookie
3 Thieves
4 Conman and mark
5 Petty criminals/thugs
6 Drug dealer and addict

6 Community
1 Elected Officials (councilmen, mayor, judge)
2 Society (lodge members, historical society, DAR)
3 Church (deacons, missionaries, outreach workers)
4 Recreation (coaches, chess clubs, team mates)
5 Government (tax collector, SPA inspector or bureaucrat)
6 Law (cop and sex offender, parole officer)

...in the Aramis Subsector


Needs...

1 To get out
1 …of the system, at least three jumps to be safe
2 …from under a legal debt
3 …from under an illegal debt to an Organized Crime syndicate
4 …from under family obligation to a Noble family; debt paid Nobles reluctant to acknowledge end of obligation
5 …of Imperial Service (Army, Marines, Navy or Scouts)
6 …of a Psionic Institute

2 To get even
1 …find proof of illegal trading, price fixing, etc
2 …disgrace elected official, planetary ruler
3 …expose corporate mis-deeds
4 …find cache of stolen cash before back-stabbing partners
5 …find jettisoned cargo; in space
6 …find jettisoned cargo; at sea/fluid ocean/etc

3 To get rich
1 …locate the lost shipment of Unobtainium
2 …find con-man who swindled away family fortune
3 …find valuable resources within strict coordinates of asteroid belt
4 …as #3 but within a short time limit
5 …hack into syndicate computers to transfer illegal profits
6 …hack into Imperial Government computers to transfer ‘rightful’ payment

4 To get respect
1 …locate Patent of Nobility granted to Great, Great Grand Father in war time
2 …obtain land and offer to Aslan Clan
3 …defeat Rival
4 …discredit powerful Rival
5 …payoff huge family debt
6 …perform act of Valor to remove stain on family name

5 To get the truth
1 …prove megacorp involved in raiding of independent belters
2 ...about claims of an experimental ship capable of higher than 6 parsecs
3 ...about claims of cowardice by an Aslan Clan Leader during the 5th Frontier War
4 ...about Zho Spies/influence within the local In Gvr movement
5 ...who is manufacturing illegal warbots within Imperial space
6 ...who is supplying exotic deadly narcotics to locals

6 To get paid
1 …find the deadbeat patron
2 …locate the Noble on Safari to approve payment
3 …find business partner/family of slain Patron from last job
4 …steal back evidence of last job’s completion
5 ...apply market pressure to local Brokers
6 ...find lost contract from last job

...in the Aramis subsector

Locations...

1 The Imperial starport
1 ...the lounge of the Traveller’s Aid Society
2 ...the Starport Administration Office
3 ...customs
4 ...the liquid hydrogen storage
5 ...Lost & Found
6 ...food court

2 On board of a starship
1 ...the bridge
2 ...the engine room
3 ...the low berth
4 ...a passenger stateroom
5 ...the cargo hold
6 ...in fuel tank

3 The Imperial Navy barracks
1 ...fighter hangar
2 ...officer’s mess
3 ...ammunition bunker
4 ...war room
5 ...Brig
6 ...armory

4 The city
1 …the Zhodani embassy
2 ...a Museum
3 ...the University
4 ...local Law Enforcement Motor pool
5 ...local “Red Zone”, lawless area of the city
6 ...a crowded Vargr sporting event

5 The outskirts
1 ...Regional Law Enforcement Training Center
2 ...metropolitan Air Port; vessels over 50dtons prohibited
3 ...landfill site
4 ...old quarry/mines
5 ...themed amusement park
6 ...sea port; star ships allowed for cargo transfer and to refuel

6 Residences
1 ...on an Orbital Platform
2 ...with view of Zho Embassy compound
3 ...located in Megafauna Game Preserve
4 ...in racial (Vargr, Swordie, etc) ghetto
5 ...deep within planets crust; part of Research Station
6 ...in close obit of systems sun; part of Research Station

...in the Aramis subsector

Objects...
1 Untoward
1 the body of the Zhodani Ambassador
2 30 (...29...28...) dtons of fast decaying isotopes
3 ...live, hungry slaves
4 ...restricted exotic animals; toxic and ill tempered
5 ...stowaway with story to pull at heart strings
6 ...as #5 but is conman running from LEOs/criminal syndicate

2 Transportation
1 An old Scout-S
2 A battered grav car
3 A 30t ship's boat
4 A wheeled ATV All Terrain Vehicle
5 Grav-platform
6 A brand new 400t Close Escort, painted red

3 Weapons
1 an Imperial Navy officer’s saber
2 A pair of Aslan dueling claws
3 Warhead of a nuclear missile, with manual trigger
4 Laser Rifle with battery backpack
5 an Ancient weapon, probably very powerful
6 50 crates of assault rifles, Zhodani manufactured

4 Information
1 the location of a primitive world with huge trade potential
2 the assembly coordinates of the Zhodani attack fleet
3 the identity of the murderer of the Zhodani ambassador
4 location of the nearest Psionic Institute
5 identity of the nearest In Gvr leader
6 trade secret of one megacorporation stolen by another from a third megacorp

5 Valuable
1 100 million Imperial credits in blood stained 100cr bills
2 an Ancient artifact of unknown purpose
3 A letter to Norris Aella Aledon, titled "Imperial Warrant #1106/11"
4 the stylus used to sign the Articles of Confederation (insert your major document here)
5 the weapon that killed Enri ‘Liberty’ Valance
6 an heirloom Aslan bladed weapon; the family’s honor is at stake

6 Sentimental
1 Famous Merc Unit Banner
2 a hot pink shotgun, a bit battered but very well maintained
3 radiation contaminated helmet from a set of old battledress
4 the stylus used to sign the Articles of Incorporation for a small local Merchant Line
5 a very old Beaker Monkey; fully clothed in current fashion carrying a credit spike and data chip in a small pouch
6 a battered Air/Raft with Imp Army markings and blood stained interior

...in the Aramis Subsector
 
Thank you for the push. I have been looking at the Fiasco model for creating Solo Play Traveller games for a while but never got arond to it. So once I saw the framework it was fun to type in ideas through out the day.
For regular play I would hesitate to use the Family section without a bit of talking about the PCs backstory.
 
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