Nialldubh said:
4: Kosala in Players Guide: +2 Str no negatives, (same with Saami, +2 Con, no negative, S&P), what to stop folks taking these culture to avoid negative abilities, The kosala is a tool fa Priests, maybe -2 Wis or Cha, not sure what Saami are and not know how they behave, but what kinda intelligent person would live in such hostile eviroment, so -2 Int!?!
I wrote the "Saami" article. If a ref/player doesn't like something, he is free to change it. Simple. That's the most important rule in any roleplaying game. You could impose a -2 pen to any other ability score you choose, if you think it's necessary.
A good RPG player should say
'I want to play a Saami character because I'm interested in a PC with that interesting cultural background', and
not 'I want to play a Saami character because he does not have any statistical drawbacks, while other races do.' The former philosophy is good roll-playing, while the latter is metagaming. Unacceptable.
If you are the GM/ref do whatsoever you please. If you are a player, go to the GM/ref earnestly and politely, and tell him what you would like out of the game, and if he is an intelligent and fair type of bloke, he will allow what you want. If not, then he's probably a wanker control-freak and should be avoided at all costs.
The reason why I got fed up with the whole d20 system is that it has created an entire generation of RPGers who feel that 'building' the 'perfect' conglomeration of abstract statistics is more important than role-playing and enjoying the collective experience of a RP session. That's why I went back to the fundamentals of the hobby by returning to First Edition D&D. If you are spending more time on creating characters or arguing over the tactical minutiae of a combat encounter, then it's time to change the ruleset. Use D&D, use Savage Worlds...hell, even use Classic Traveller, if you think that will allow you to have fun. REH's stories can be realised in RPG-terms in many ways, not just the so-called 'official' MGP version.
Sessions with friends and/or family should be spend immersed in the entertaining, engrossing, collaborative narrative and not spending hours or days on end fussing and fuming about what statistics constitute 'game-balance', gruelling over the intricacies of skills, feats, synergy bonuses, etc.
Best Wishes,
~~Yogah/William.