phoenixhawk
Mongoose
I had developed a scenario a few weeks ago involving a Clark loyalist EA fleet meeting up with a mixed Sheridan-aligned fleet using a few White Stars, a G'Quan, a couple Brakiri, an EA ship, and some Drazi. I think it ended up being a 7-point Battle level game. I really enjoyed the mixed feel of the Sheridan fleet as well as being able to use some of the bigger ships since they add more firepower and many of them look nice as models on the table too.
As a take-off of that scenario, I was thinking that instead of running battles at a straight PL/point combo, what if there were scenarios that called for a variety of PLs in one game.
Example: A task force of 3 pts Raid, 1 pt Battle, and 1 pt War intercepts a force of similar composition but the scenario rules do not allow you to split the points unless it is Raid or lower. This forces you to play a couple of the bigger ships as well as mixing in the smaller ones. The scenario might stipulate that each side designate their War level ship as a "command" ship (not a command variant, but just the ship that the group's CO is aboard) and that it must survive the battle or that one side must take a big carrier and have it survive the battle.
Part of my thinking is that most games at 5 pt Raid, which can lead to a lot of the same ships being used quite often because it is suicide to take a War level ship at Raid scenario level and it often seems "smaller is better" in the game. So the big ships sit around and collect dust while the same old Raid and under ships see the table.
That, and I always imagined that any proper task force in any universe would have a variety of ships working together and this would force the players to choose from a variety of ships because they know that they can't break down the point. Obviously, if a race has no option at that level, then the point could be split once, but that would be it as I think most races have options at most levels, even if those options aren't a "first choice" type of thing.
Anyway, it sounded like a fun idea to me to try it out but I wanted to see what others thought as well or if anyone else has tried this and how well it worked. Once I can clear the table at home again, I intend to try out a couple of the scenarios I've been working on.
Chris
As a take-off of that scenario, I was thinking that instead of running battles at a straight PL/point combo, what if there were scenarios that called for a variety of PLs in one game.
Example: A task force of 3 pts Raid, 1 pt Battle, and 1 pt War intercepts a force of similar composition but the scenario rules do not allow you to split the points unless it is Raid or lower. This forces you to play a couple of the bigger ships as well as mixing in the smaller ones. The scenario might stipulate that each side designate their War level ship as a "command" ship (not a command variant, but just the ship that the group's CO is aboard) and that it must survive the battle or that one side must take a big carrier and have it survive the battle.
Part of my thinking is that most games at 5 pt Raid, which can lead to a lot of the same ships being used quite often because it is suicide to take a War level ship at Raid scenario level and it often seems "smaller is better" in the game. So the big ships sit around and collect dust while the same old Raid and under ships see the table.
That, and I always imagined that any proper task force in any universe would have a variety of ships working together and this would force the players to choose from a variety of ships because they know that they can't break down the point. Obviously, if a race has no option at that level, then the point could be split once, but that would be it as I think most races have options at most levels, even if those options aren't a "first choice" type of thing.
Anyway, it sounded like a fun idea to me to try it out but I wanted to see what others thought as well or if anyone else has tried this and how well it worked. Once I can clear the table at home again, I intend to try out a couple of the scenarios I've been working on.
Chris