Then don’t do it in your Traveller Universe. The spreadsheet if for the Mongoose rules set and it is legal, if dangerous, in that. Official canon is what is in the Mongoose game these days and the previous editions are the alternates for them whether we like that or not. They aren’t violating canon because they are canon.The "rule" is a contradiction of a great deal of canon and is the result of a bit of fanon being taken as canon by authors who knew no better.
Pg 237 Aliens of Charted Space 2 “Attempting to send a ship through jumpspace without people on board enormously increases the risk ofYou can do a jump with no crew. Bad things might happen but there is a megacorporate courier in The Third Imperium that explicitly states it can make solo runs and has room for an optional crew. Of course, that might just be because the author had no clue there was a rule making it dangerous.
I couldn't give two hoots for an obscure rule in an obscure supplement based on a bit of fanon that made it into the companion (and are therefore options not baseline setting rules), that is contradicted by :Pg 237 Aliens of Charted Space 2 “Attempting to send a ship through jumpspace without people on board enormously increases the risk of
misjump, for reasons unknown. In addition to the DM-4 for the autoplot, a vessel suffers an additional DM-4 if there are no conscious minds aboard. Low-berth passengers are by definition not conscious and experiments with highly intelligent but non-sentient minds have produced wildly differing results.” So while it is possible the total of -8 makes it unlikely to work even on a 4+ since it has an additional-1 per jump distance.
There’s unfortunately until recently a lot of “Author had no clue” in mongoose Traveller, that does seem to be changing thankfully but you can see it in Pirates of Drinax, 70% of the ships that have been done, and the vehicle handbook.
Stupidly dangerous doesn’t mean impossible. Also, if you put Bob the Space Cowboy aboard, the odds of trouble go way down. Bob doesn’t know astrogation but somehow manages to figure out which solution is better. Only DM-2 with good old Bob on the scene.Pg 237 Aliens of Charted Space 2 “Attempting to send a ship through jumpspace without people on board enormously increases the risk of
misjump, for reasons unknown. In addition to the DM-4 for the autoplot, a vessel suffers an additional DM-4 if there are no conscious minds aboard. Low-berth passengers are by definition not conscious and experiments with highly intelligent but non-sentient minds have produced wildly differing results.” So while it is possible the total of -8 makes it unlikely to work even on a 4+ since it has an additional-1 per jump distance.
There’s unfortunately until recently a lot of “Author had no clue” in mongoose Traveller, that does seem to be changing thankfully but you can see it in Pirates of Drinax, 70% of the ships that have been done, and the vehicle handbook.
It Jump drive and deals with sci-fi tech so being salty because you don’t like the rule isn’t really helpful. No one said you have to follow it in your game. If you think out it if you ignore it you vastly change the Charted Space Setting. Also this is not the first sci-fi that requires crew for FTL.The whole “for unknown reasons” thing (twice in the section you quoted) is idiotic. They wanted an outcome without any way to justify it, and literally made up an unbelievable reason. As per Rule 1, I ignore that. It’s rank idiocy and should be purged from the rules.
They are getting better, but there is a lot of cleanup left for them. This is one of those things.
Perhaps it's not being helpful, but it makes me feel better.It Jump drive and deals with sci-fi tech so being salty because you don’t like the rule isn’t really helpful. No one said you have to follow it in your game. If you think out it if you ignore it you vastly change the Charted Space Setting. Also this is not the first sci-fi that requires crew for FTL.
The point being it wasn't part of Traveller for over thirty five years and is suddenly introduced as an option then made setting canon by someone who doesn't know the setting well enough to realise it has no place being included.It Jump drive and deals with sci-fi tech so being salty because you don’t like the rule isn’t really helpful. No one said you have to follow it in your game. If you think out it if you ignore it you vastly change the Charted Space Setting. Also this is not the first sci-fi that requires crew for FTL.
Good point.This argument is kind of irrelevant, since this designer supports Hyperdrives, Warp Engines and Space Folders.
None of which are subject to the 3I sophont rule.
This argument is kind of irrelevant, since this designer supports Hyperdrives, Warp Engines and Space Folders.
None of which are subject to the 3I sophont rule.
It's also what I have been saying for years. Grandfather invented a machine that could partially match psionic teleportation. This required him detonating a device that spread a wave at light speed throughout the galaxy. In the wake of that wave a mechanical jump drive could access the jump dimensions previously only accessible to psionics. The exact mechanism of jump is different to psionic teleportation, but it would for for getting around the galaxy a bit faster.So, if we want to engage in even more hand-waving:
We can blame Grandfather. Jump drive, and the extra dimensions that it uses, did not exist until Yadroyskay built them -- there are other FTL Drives, but Jump specifically was created to:
1} be easier to discover and harness; and
2} be subject to the (subject to change) specifications that Grandfather laid out.
One of those 'specifications' is that the presence of a sophont is required; Grandfather can obviously get around this at will for his servitors.
Once the grand plan for building the extra dimensions required to make Jump drive work was completed (~100000 years ago), Grandfather went on to other projects... but he (and his servitors) still monitors the goings-on in ships in jump-space.
[Edit: Yeah, this is off-topic; sorry. /Edit]
Have you seen / do you have the recent bundles:The stuff I have the rules for.
I just send him screen shots of new rules that I find.Have you seen / do you have the recent bundles:
Bundle of Holding - Sector failure
bundleofholding.com
Bundle of Holding - Past its sell-by date
bundleofholding.com
If there were a clandestine (which I have nothing to do with, honest -- and besides, I deny any such effort exists) passing-of-the-hat to get you more rules, might they make it into the sheet?
I have the stuff in the second one, but I think most of it is implemented.Have you seen / do you have the recent bundles:
Bundle of Holding - Sector failure
bundleofholding.com
Bundle of Holding - Past its sell-by date
bundleofholding.com
If there were a clandestine (which I have nothing to do with, honest -- and besides, I deny any such effort exists) passing-of-the-hat to get you more rules, might they make it into the sheet?