JMISBEST said:
Can someone tell me exactly how foolish during The 1st of my 1st edition Pirates of Drinax Campaigns where I let my players capture A custom build half a million ton Super-Heavy Mega-Freighter and let them convert it into The Heaviest Carrier in all of history that had A 74,820 ton Fighter Bay, 240 60 tons of briefing rooms and 5 3,140 ton repair bays that contained 910 10 ton, 607 20 ton, 334 30 ton, 122 40 ton, 17 50 ton and 8 70 ton Fighters or a total of 104,920 tons
This size freighter should NEVER have been in this zone in the first place. It's ridiculously huge and not needed. Not only that, you mentioned it's 'custom' built - who built it? Who ever did is going to hunt them down and get their ship back.
And just how are they going to pay for all this? Pirates don't operate on this scale.
And what shipyard are they using to do all these changes? Converting the freighter into a carrier (and keep in mind without a full shipyard or large repair facility they can't turn it into a true warship, just a place to park fighters in holds. Where are the crew areas? The launch bays? The ammunition storage areas? etc, etc, etc? Converting a merchant ship into a warship isn't an insignificant task.