alex_greene
Guest
Sp, two separate sets of enchantments appear in Arms of Legend and Arcania of Legend: Blood Magic. What do you make of them? And which would you prefer?
I had an idea that if one needed to create consumable enchantments, specifically potions, using the Arms of Legend system one could use the Magic Points as specified in the rules for Arms of Legend, but make them recoverable as for normal spells - such an enchantment generating one dose of the spell per Intensity.
("Intensity" here is a useful shorthand from Arcania of Legend: Blood Magic, which is essentially the same thing as the "one point / level per 10% of Sorcery (Grimoire) skill" rule from the core rulebook), and it's a shorthand I intend to use on this forum from now on.
I'm still going to go down the "use Tap for the permanent Magic Points followed by Restoration" road presented in Arms of Legend, though.
I had an idea that if one needed to create consumable enchantments, specifically potions, using the Arms of Legend system one could use the Magic Points as specified in the rules for Arms of Legend, but make them recoverable as for normal spells - such an enchantment generating one dose of the spell per Intensity.
("Intensity" here is a useful shorthand from Arcania of Legend: Blood Magic, which is essentially the same thing as the "one point / level per 10% of Sorcery (Grimoire) skill" rule from the core rulebook), and it's a shorthand I intend to use on this forum from now on.
I'm still going to go down the "use Tap for the permanent Magic Points followed by Restoration" road presented in Arms of Legend, though.