District268
Mongoose
I'd appreciate some advise on the effects of recoil in combat as I'm not sure if I've been handling it correctly.
If we take the following example of a character who's initiative roll is 8. On round one, he fires a shotgun on his action (recoil of 2) and due to his poor strength, his initiative drops to 6 next turn.
On round two, he now acts on 6 when he fires again. I assume that this will drop his initiative to 4 the following turn and that this will keep on happening if he shoots every turn.
This also raises the point that if he fires every round (and doesn't run out of ammo first) his initiative will eventually turn negative?
Is this correct or have I misinterpreted the rules
If we take the following example of a character who's initiative roll is 8. On round one, he fires a shotgun on his action (recoil of 2) and due to his poor strength, his initiative drops to 6 next turn.
On round two, he now acts on 6 when he fires again. I assume that this will drop his initiative to 4 the following turn and that this will keep on happening if he shoots every turn.
This also raises the point that if he fires every round (and doesn't run out of ammo first) his initiative will eventually turn negative?
Is this correct or have I misinterpreted the rules