Demons

GianniVacca

Mongoose
The Heroquesting chapter of MoG mentions a lot of fights against demons. Are there any stats for demons? I couldn't find any in RQ Monsters.
 
GianniVacca said:
The Heroquesting chapter of MoG mentions a lot of fights against demons. Are there any stats for demons? I couldn't find any in RQ Monsters.

Check in the section marked "Spirits" as it talks about what constitutes demons. These are a whole slew of creatures who are basically innimical. Some are spirits, some are undead, some are monsters.

All are hateful in nature and *usually* derived from the Underworld.

Jeff
 
Yes many people would include trolls and other Elder Races as "demons" too-- e.g. the Western word "krjalk" which covers many bad things; most nonhumans, even foreigners...
 
Voriof said:
Check in the section marked "Spirits" as it talks about what constitutes demons. These are a whole slew of creatures who are basically innimical. Some are spirits, some are undead, some are monsters.

All are hateful in nature and *usually* derived from the Underworld.

Jeff
And this spirits can only incorporate (have a physical form) in the spirit plane, can't they?
 
The King said:
Voriof said:
Check in the section marked "Spirits" as it talks about what constitutes demons. These are a whole slew of creatures who are basically innimical. Some are spirits, some are undead, some are monsters.

All are hateful in nature and *usually* derived from the Underworld.

Jeff
And this spirits can only incorporate (have a physical form) in the spirit plane, can't they?

While the notation appears in the "Spirits" chapter, its scope is far more than just 'bad spirits' - as others have notied.

So is the Crimson bat...

What is this Crimison Bat of which you speak, Citizen? You are in Error. Please report to your local Mostail WorkGroup Programming, Morale, and Food Processing Center for reeducation and enlightenment.

Serve Mostal. Mostal is.

Jeff
 
I was never really a fan of the RQIII system of having demons as a type of spirit. Of course it beat the ADnD equivalent of having them grouped into types by number (Never seemed chaotic enough somehow).

Back in the day I always used to borrow demons from Stormbringer and its assorted supplements and modules. That always worked pretty well unless I tried to figure out hit locations for them.
 
Vivamort said:
I was never really a fan of the RQIII system of having demons as a type of spirit. Of course it beat the ADnD equivalent of having them grouped into types by number (Never seemed chaotic enough somehow).

RQ3 did pay lip service to the idea of corporeal demonic beings, for example the monsters book said that you could have intelligent elementals, or beings with combinations of abilities from other beings, but it didn't go into any detail or develop the idea at all, which was a shame.
 
A couple of articles appeared in White Dwarf for RQ2 and 3 Concerning 'Dealing with Demons'. This was nealry 20 years ago but they may be lurking on the net somewhere.
One of the set of Articles was reprinted in the Best of WD Articles III.
Dave Morris did the RQ2 version and Jon Quaife the RQ3.
 
GianniVacca said:
The Heroquesting chapter of MoG mentions a lot of fights against demons. Are there any stats for demons? I couldn't find any in RQ Monsters.

Lots of Gloranthan cultures use the word "demon" (or something like it) to connote a malevolent otherworld entity. However, there is no cross-cultural consensus as to what is a demon. For example, the Second Age Orlanthi consider hostile darkness spirits (especially those associated with Kyger Liter, Subere and Zorak Zoran), all chaotic otherworld entities, underworld creatures, Shargash and his otherworldly minions, certain sorcerous otherworld entities, and malevolent spirit sendings all as "demons". The Dara Happans consider pretty much all underworld entities of the Five Hells (which includes chaotic entities), hostile spirits and the servants of Shargash to be "demons". And so on.

Jeff
 
I seem to remember several references over the years to the Lunar Empire having Tax Demons but they were never really statted as far as I'm aware.
 
CharlieMonster said:
I seem to remember several references over the years to the Lunar Empire having Tax Demons but they were never really statted as far as I'm aware.

They don't just exist in Glorantha. The bastards are here in real-life, too.
 
Gloranthan demonology is sadly neglegted. Personally I'm going to adopt the demonology from the computer game "Dominions 3".

We have some examples though:

Trolls. Especially the mistress trolls. These guys crawled out from hell (underworld) when the sun invaded it.

The diokos demons of the black horse troop. Horse shaped creatures with fangs and rending claws. They eat meat, are intelligent and terrify real horses.

Cacodemon and it's fiends are nasty chaos demons.

Zorak Zoran is a darkness / disorder demon worshipped by the trolls.

///

From many offiscial sources (like King of Sartar) it's clear that there are all sorts of corporeal demons on Glorantha. We just don't have any demonology or information on them. This is too bad, since they are an interesting aspect of the world.
 
Adept said:
Gloranthan demonology is sadly neglegted. Personally I'm going to adopt the demonology from the computer game "Dominions 3".

We have some examples though:

Trolls. Especially the mistress trolls. These guys crawled out from hell (underworld) when the sun invaded it.

The diokos demons of the black horse troop. Horse shaped creatures with fangs and rending claws. They eat meat, are intelligent and terrify real horses.

Cacodemon and it's fiends are nasty chaos demons.

Zorak Zoran is a darkness / disorder demon worshipped by the trolls.

///

From many offiscial sources (like King of Sartar) it's clear that there are all sorts of corporeal demons on Glorantha. We just don't have any demonology or information on them. This is too bad, since they are an interesting aspect of the world.
Adept, your excellent example made me think of one thing:
Every cult and race has its own demonology. I mean it's not like D&D where the demons (and the devils) are practically a specific race coming from the same plane.
Though it's obvious when you point it out, it never happened to me under this light before.
 
The King said:
Adept, your excellent example made me think of one thing:
Every cult and race has its own demonology. I mean it's not like D&D where the demons (and the devils) are practically a specific race coming from the same plane.
Though it's obvious when you point it out, it never happened to me under this light before.

I wouldn't make the demons subjective and exclusively cultural though. A Dara Happan, in his homeland will mostly encounter the sorts of demons that are known to his culture (and encountered in their magical rituals, and the like). He can still encounter a strange creature (like a troll summoned Dehori, a darkness demon) if he get's unlucky. He just won't know what it is, and what it's weaknesses are.

-Adept
 
Exubae said:
A couple of articles appeared in White Dwarf for RQ2 and 3 Concerning 'Dealing with Demons'. This was nealry 20 years ago but they may be lurking on the net somewhere.

Cool! I used to love White Dwarf but I haven't seen one in years.

Some excellent points from everyone here. If anyone ever does publish a demonology guide to Glorantha I would certainly buy it. On the other hand, I also think having a lot of unique demons rather than set types has its advantages. I've used the Horrors from Earthdawn/Shadowrun in the past and they scared the crap out of some experienced players.[/quote]
 
Adept said:
I wouldn't make the demons subjective and exclusively cultural though. A Dara Happan, in his homeland will mostly encounter the sorts of demons that are known to his culture (and encountered in their magical rituals, and the like). He can still encounter a strange creature (like a troll summoned Dehori, a darkness demon) if he get's unlucky. He just won't know what it is, and what it's weaknesses are.

-Adept
True, but he has more "chance" to encounter his own demons which are linked to his culture.
 
Vivamort said:
Some excellent points from everyone here. If anyone ever does publish a demonology guide to Glorantha I would certainly buy it. On the other hand, I also think having a lot of unique demons rather than set types has its advantages. I've used the Horrors from Earthdawn/Shadowrun in the past and they scared the crap out of some experienced players.

I hope we can have both. Glorantha is big and varied, and chaos demons are not uniform almost by definition (and if they are, they are actually just pieces of a single big one, like the krarskids)
 
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