d.b.gamedesign
Mongoose
Pardon me as I barrow Flynn's post format for my own use. (What can I say, it was a well laid out post.)
I have started work on a vehicles source book. I have not come up with a name for this book yet. This thread is for those interested in the project, and is the place to post your input and thoughts. The more Feed back i get the better the book will be.
As it is very possible that mongoose may, and should, release an official source book on the subject, this book will likely take a course that is very different from theirs.
At its core, "the book" will contain at least the following:
In the meantime, if you want to help me out (and get your name in the credits for your assistance), I would appreciate a your insites on how you use vehicles in your games, how well the SRD rules for vehicles works for you, and your thoughts on was to improve their roll in the game.
Thanks for reading this
I have started work on a vehicles source book. I have not come up with a name for this book yet. This thread is for those interested in the project, and is the place to post your input and thoughts. The more Feed back i get the better the book will be.
As it is very possible that mongoose may, and should, release an official source book on the subject, this book will likely take a course that is very different from theirs.
At its core, "the book" will contain at least the following:
- Base vehicle design and construction rules
- Vehicle Customization and Upgrading
- Vehicle and Vehicle Related equipment
- Example vehicle manufacturers
- Several Pregenerated vehicles (at least 40, some with upgrades)
- Review the rules specific to using vehicles in combat
- Compatibility: The Book needs to be compatible with the Traveller SRD rules, to make it easy to integrate into on-going Traveller games.
- Streamlined: The system needs to be easy to use.
- Open-Ended: While the system should be easy to use, it should have lots of options, and room for adding more in the future.
- Usability: The Book should provide useful material the Ref/player can put right to use. fter all if its not useful why would you buy it?
In the meantime, if you want to help me out (and get your name in the credits for your assistance), I would appreciate a your insites on how you use vehicles in your games, how well the SRD rules for vehicles works for you, and your thoughts on was to improve their roll in the game.
Thanks for reading this