Have you guys noticed problems with the robot gangs?
I love the idea of robot gangs and think they do fine in one off games. However their upgrade rules seem to make them… well… ineffective.
While I would ‘like’ to just be complaining about little things like a lack of fluff support. (I mean, shouldn’t robots have their own injury table with goofy things that could only happen to a robot? Like some kind of head injury roll caused a ‘lost memory sector’ and the affected robot lost 1 trait?!)
What I think is wrong is how much robots have to spend to upgrade. It feels wrong that the robots have no “juve” members and in turn can not replace dead robots with a free gang member. That if a robot gang loses their first fight, they will be in a much bigger disadvantage then other gangs because of how little money the robots will make.
The other week a friend of mine started a campaign with me and some others. His first game was with me and I killed one robot out right and blew the head off another. (Effectively I removed 2 of his starting gang members from the rest of the campaign.)
So he losses, can’t replace any of this bots with a free member (like other gangs can), and doesn’t have enough money to get his gang back up to the same level of effectiveness as his gang started with on day one.
Has anyone else noticed these kinds of problems?
I love the idea of robot gangs and think they do fine in one off games. However their upgrade rules seem to make them… well… ineffective.
While I would ‘like’ to just be complaining about little things like a lack of fluff support. (I mean, shouldn’t robots have their own injury table with goofy things that could only happen to a robot? Like some kind of head injury roll caused a ‘lost memory sector’ and the affected robot lost 1 trait?!)
What I think is wrong is how much robots have to spend to upgrade. It feels wrong that the robots have no “juve” members and in turn can not replace dead robots with a free gang member. That if a robot gang loses their first fight, they will be in a much bigger disadvantage then other gangs because of how little money the robots will make.
The other week a friend of mine started a campaign with me and some others. His first game was with me and I killed one robot out right and blew the head off another. (Effectively I removed 2 of his starting gang members from the rest of the campaign.)
So he losses, can’t replace any of this bots with a free member (like other gangs can), and doesn’t have enough money to get his gang back up to the same level of effectiveness as his gang started with on day one.
Has anyone else noticed these kinds of problems?