I was thinking of taking a couple monsters from the MM to serve as "Monster of the Week" for my Conan game. I was browsing through the book, and looking at monsters that were a few CRs higher than my players, and just brainstorming.
But I noticed that on quite a few of them, their damage potential was pretty damn high. So much so that I could easily see them killing a PC with a single hit. By the same token, their hit points were low in comparison, making them fairly easy to kill by the players (one hit as well).
Has anyone else noticed this trend? I guess what I'm wondering is, do PCs have fewer hit points in Conan than they do in D&D? I think an increase in my players hit points would make this balance out a little more, (just enough that they could survive one hit, at least)
But I noticed that on quite a few of them, their damage potential was pretty damn high. So much so that I could easily see them killing a PC with a single hit. By the same token, their hit points were low in comparison, making them fairly easy to kill by the players (one hit as well).
Has anyone else noticed this trend? I guess what I'm wondering is, do PCs have fewer hit points in Conan than they do in D&D? I think an increase in my players hit points would make this balance out a little more, (just enough that they could survive one hit, at least)