GeneralZod
Mongoose
Are criticals too common?
On Tuesday we played the Denmark Strait game and found that at long or extreme range with AP guns 25% of all scoring damage dice become criticals
(6+ armour, +1 for AP, +1 for plunging fire = 4+, with 50% pecent conversion)
Is this right, or are only natural 6s intended to cause criticals
Cheers
Alex hickman
On Tuesday we played the Denmark Strait game and found that at long or extreme range with AP guns 25% of all scoring damage dice become criticals
(6+ armour, +1 for AP, +1 for plunging fire = 4+, with 50% pecent conversion)
Is this right, or are only natural 6s intended to cause criticals
Cheers
Alex hickman