Hello all, I am at the point where thanks to amny of you and some practice roll outs, I understand the rules well enough to run a campaign. Now I know we can delve into many areas for inspiration of which I have multiple ideas.
My questions are more surrounding your approach in creating the adventure. Do you typically have a route that you know you want the players to follow and do anything possible to make them follow that route?
Or do you have a plan and then have backups based on what they say? In regular D&D like my game last night too often that stuff seems unplanned and throws you out of the adventure.
Basically I was wondering do you have NPC's that kind of force the issue and are always there to cover your back if the party goes astray or do you have a bunch of contingency plans in your hip pocket that you can pull at any time? If it is the latter, what is some of the stuff you guys keep ready at all times during an adventure.
This is what I don't care much for and is what happened in our game last night, Basically our party was getting dessimated by a Chaos Beast Dragon and magically we kept getting brought back to life, by some other worldly dragon. I would rather die fighting or have a contingency plan presented when things seem hopeless. I can see if I prayed to a God or something and he sent aid once, but my Paladin died twice and was brought back conveniently.
Thanks for reading and any thoughts on your approach would be great, ofcourse I'd like to keep it as non linear as possible ,but I certainly want to have detailed descriptions prepared for different environments and NPC's that are encountered. Trying to find the happy medium.
Thanks
My questions are more surrounding your approach in creating the adventure. Do you typically have a route that you know you want the players to follow and do anything possible to make them follow that route?
Or do you have a plan and then have backups based on what they say? In regular D&D like my game last night too often that stuff seems unplanned and throws you out of the adventure.
Basically I was wondering do you have NPC's that kind of force the issue and are always there to cover your back if the party goes astray or do you have a bunch of contingency plans in your hip pocket that you can pull at any time? If it is the latter, what is some of the stuff you guys keep ready at all times during an adventure.
This is what I don't care much for and is what happened in our game last night, Basically our party was getting dessimated by a Chaos Beast Dragon and magically we kept getting brought back to life, by some other worldly dragon. I would rather die fighting or have a contingency plan presented when things seem hopeless. I can see if I prayed to a God or something and he sent aid once, but my Paladin died twice and was brought back conveniently.
Thanks for reading and any thoughts on your approach would be great, ofcourse I'd like to keep it as non linear as possible ,but I certainly want to have detailed descriptions prepared for different environments and NPC's that are encountered. Trying to find the happy medium.
Thanks