Supplement Four
Mongoose
...is that it is easily played with one, two, or just a few players. Traditional D&D (of which I'm a big fan, btw), is designed for party play. The cleric, mage, thief, fighter, et. al., all have their parts to play when tackling the typical obstacles presented in a D&D game.
With Conan, it's easy to design adventures that focus on just one or a few PCs. Crafty GMs can even focus their games on one Conan-esque hero with a second or third player playing different characters as different sidekicks come and go.
Now, I'm not saying that you can't structure a D&D game like this. You can. But, that's not a traditional D&D game. D&D emphasizes team work and senario obstacles that requires skills from different D&D classes. Conan makes it easier to design and play games with fewer players.
With Conan, it's easy to design adventures that focus on just one or a few PCs. Crafty GMs can even focus their games on one Conan-esque hero with a second or third player playing different characters as different sidekicks come and go.
Now, I'm not saying that you can't structure a D&D game like this. You can. But, that's not a traditional D&D game. D&D emphasizes team work and senario obstacles that requires skills from different D&D classes. Conan makes it easier to design and play games with fewer players.