So I finally got around to doing it myself. Feedback?
GURNAKHI
Large Humanoid (Gurnakhi)
Hit Dice: 4d8+12 (30 hp)
Initiative: +6 (+1 Dex, +1 Reflex, +4 Improved Initiative)
Speed: 30 ft.
DV: 12 (-1 size, +3 natural)
DR: 5 (leather + helm)
Base Attack/Grapple: +3/+11
Attack: Warsword +7 melee (3d6+6/19-20/AP 3)
Full Attack: Warsword +7 melee (3d6+6/19-20/AP 3) or unarmed strike +7 melee (1d6+4)
Space/Reach: 10 ft. (2)/10 ft. (2)
Special Attacks: –
Special Qualities: –
Saves: Fort +6, Ref +2, Will +1
Abilities: Str 19, Dex 12, Con 17, Int 6, Wis 11, Cha 4
Skills: Climb +6, Listen +3, Spot +3
Feats: Improved Initiative, Power Attack
Climate/Terrain: Hyperborea
Organization: Pair or troop (3-12)
Advancement: –
Gurnakhi are eight-foot tall grey-skinned humanoids created by the sorcerers of Hyperborea from slaves. They serve in the Hyperborean army as well as in raiding parties.