centauri completist fleet

Talisinbear

Mongoose
hi

have both centauri fleet boxes

as a completist want to add other ships. Will end up with one if everything in time.

However some ships are liely most effective in pairs, or groups, so seeking advice

past posts suggests many centauri ships outside the fleet boxes have limited usefulness.

Sulust appears an exception to that statement. How many Sulust are best in a fleet.

are any of the following - corvan - altarian - haven - liati- morgrath - octurion - worth having more than one of ? If so which ship and how many are suggested.

Thanks Talisinbeatr
 
Hit the post button too soon? Be aware that there is 'modify' as an option.


However some ships are liely most effective in pairs, or groups, so seeking advice

Not necessariy pairs exactly. But centauri ships do well with the enemy in front of them and take badly to being outflanked, so several laser-wielding capships work well as a fighting line.

past posts suggests many centauri ships outside the fleet boxes have limited usefulness.

The centauri suffer from being a good ship/bad ship fleet. Most are usable, but the beam team is just so good it tends to seduce most admirals. If not going for a beam team, it's bet to go for a totally battle-laser free enviromnent (where interceptors are concerned either many lasers or none are ideal, a mix dilutes the effectiveness)

Sulust appears an exception to that statement. How many Sulust are best in a fleet.

Again, depends on the fleet. Sulust offer more laser power than primus per point, but on a more fragile hull and with no fighter cover. I wouldn't field a laser group that was purely sulusts.

are any of the following - corvan - altarian - haven - liati- morgrath - octurion - worth having more than one of ? If so which ship and how many are suggested.

As said before - how big is your fleet going to be?
Corvans are highly recommended, one of the best scouts out there - hell, a nasty patrol ship even without the scout trait. You really need a couple or more to be confident of managing to 'tag' a target for rerolls.

Altarians are ok, but the Elutarian variant (long range DD SAP precise missiles on a tough hull) rocks. Again, field them in force or not at all.

Havens? Hum - somone thoughtfully brought some pre-game target practice! Avoid.

Liati - unless facing white stars pretty much exclusively, avoid. Might help agaisnt drakh raiders. A bit. Other than that, generally considered the single naffest ship out there.

Morgrath - slow, unmanouvrable for class, so-so weapons, mid-weight armour. The Maximus or Vorchat are much nastier little ships at this class.

Octurian - Very nice ship, but it's a war-priority ship! Don't expect to be able to field several in normal games. Only one probably needed, anyway; in most circumstances an octurian and 2 primus make a better team than 2 octurians.
 
The only thing I will say about Haven's though is that if you play campaign games bear in mind there are refits that give you them as free escorts so its worth having a few if you want minis for everything!
 
How is this for a 5 raid Fleet I am taking for Megacon

2 Vorchats

1 Vorchat and 2 Corvans

3 Prefects



its a mix of beam and Vorchat which I really did fall in love with. The Prefects hold down the center while the Vorchats circle the prey and the Corvans scout for the prefect.
 
thehod said:
How is this for a 5 raid Fleet I am taking for Megacon

2 Vorchats

1 Vorchat and 2 Corvans

3 Prefects



its a mix of beam and Vorchat which I really did fall in love with. The Prefects hold down the center while the Vorchats circle the prey and the Corvans scout for the prefect.

3 Prefects is a bit beardy to me. They get a lot of complaints and generally are called overpowered.

A single prefect may be fine... but consider something else for the other 2 RAID points. Maybe 2 Dargans or perhaps 2 standard Covrans...

Hell, maybe throw in a BATTLE priority ship, if you want. A Primus or maybe a Balvarix?
 
I just know that there will be a centauri beam team with a prefect, a tetrius, 1 darkner, 2 corvans, and another prefect.

And theres the Narn Beam team of 6 Ka'Tans and 1 GQuan.


its going to be mostly a beam tournament.
 
Abraxas said:
thehod said:
How is this for a 5 raid Fleet I am taking for Megacon

2 Vorchats

1 Vorchat and 2 Corvans

3 Prefects



its a mix of beam and Vorchat which I really did fall in love with. The Prefects hold down the center while the Vorchats circle the prey and the Corvans scout for the prefect.

3 Prefects is a bit beardy to me. They get a lot of complaints and generally are called overpowered.

A single prefect may be fine... but consider something else for the other 2 RAID points. Maybe 2 Dargans or perhaps 2 standard Covrans...

Hell, maybe throw in a BATTLE priority ship, if you want. A Primus or maybe a Balvarix?
This is the thing though, if others are going to take the "beardy" options then to compete it seems unfair to deliberately handicap yourself. Besides there are about 10 fleets that can have their own, similar in power, options...
 
Triggy said:
This is the thing though, if others are going to take the "beardy" options then to compete it seems unfair to deliberately handicap yourself. Besides there are about 10 fleets that can have their own, similar in power, options...

OTOH if everybody goes into that mentality it leads to very boring arms race...
 
Maybe so but at what point is a ship broken/good/average/poor/rubbish and where should you draw any restrictions? The best solution is to have a system where the lists are actually balanced, then people can take whatever they want and no choice is inherently broken. Sad to say we're not quite there yet but it's better than before.

As for the fleet choice itself - I'd say it's a good one and gives you a bit of flexibility too.
 
tneva82 said:
Triggy said:
This is the thing though, if others are going to take the "beardy" options then to compete it seems unfair to deliberately handicap yourself. Besides there are about 10 fleets that can have their own, similar in power, options...

OTOH if everybody goes into that mentality it leads to very boring arms race...

Same mind I am.

At least, when you lose, you can call the other players cheezy and not playing in the best interest of the game. Look, if everyone takes the most powerful ships in their list... the whole game falls apart.

Also, Beam Teams have their weakness. Assault shuttle for instance. It's just a shame the Centauri only have 1 ship (at BATTLE priority) that can bring assault shuttles to the table, but perhaps bringing them and a few other small support ships (Maximus', Vorchans?) you can make his beams far less effective.

If he concentrates on the Secundas your small ships have a chance at reaching his rear (weak) lines. If he concentrates on support ships then not only will he make small gains (blowing 1 or 2 ships out of the sky), but your Secundus can move up and start using the assault shuttles.

And if you lose... so what. You lost to a broken fleet, which means you never really lost at all.
 
But the point is it's all a matter of perspective. With about half of the races offering similar opportunities, it's not like there is only a single "perfect" fleet out there. It does limit your choices, true, but for a tournament style setting it's not exactly unexpected.

I've seen below par armies in other gaming systems being called cheesy and I've certainly seen both players accusing the other of being beardy in their selections whilst defending their own as fluffy! My point is really to do what you feel is right for you but not to blame your opponent for doing the same and picking whatever he wants. In an ideal world all lists would be perfectly fair but currently they aren't and we have to live with that.
 
Triggy said:
But the point is it's all a matter of perspective. With about half of the races offering similar opportunities, it's not like there is only a single "perfect" fleet out there. It does limit your choices, true, but for a tournament style setting it's not exactly unexpected.

I'm just saying that, "just cause they are doing it" is not really a good reason to bring a cheesy list.

Triggy said:
I've seen below par armies in other gaming systems being called cheesy and I've certainly seen both players accusing the other of being beardy in their selections whilst defending their own as fluffy!

There is near unanimous belief among people on this forum that the Prefect and Teretious are beardy. Everything else is a matter of opinion... except maybe the suckiness of Havens. But the point stands. Taking a list of 3 Prefects is not in the best interest of the game, no matter how poorly the other people design their list.

If you want to take them I am in no position to stop you. Merely offering my opinion.

Triggy said:
My point is really to do what you feel is right for you but not to blame your opponent for doing the same and picking whatever he wants. In an ideal world all lists would be perfectly fair but currently they aren't and we have to live with that.

Understandable... but in the mean time you DON'T need to contribute to the bunch of players that basterdize the rules. Taking one Prefect is not a big deal. Taking 3 just seems like intentinal cheating to me.

Like I said, take what you want, but don't be surprised when you get into fight over cheezyness with your opponet.

Taking a Secundus (something that generally people don't take) with a few escort ships and maybe some breaching pods is an unconventional fleet. It isn't beardy cause if it was it would show up more often. It is an anti-beam fleet and it has a chance at giving them a run for their money. If you want to play a seige game with beams going at eachother, go for it.

If you opponet calls the Secundus fleet cheezy, from behind his Teretius, 2 Sullusts and some Covrans, than you can just quietly laugh in his face for being a hypocrite.
 
It just seems that if you dont got Beams, the ship is considered worthless.


I got also a Vree fleet I was thinking of running at 5 raid as follows:

1 Xaak Command Saucer: Battle

1 Xorr and 2 Vaarka: Raid

1 Xorr and 2 Vaarka: Raid

2 Xixx: raid



my strategy with this fleet was to use the Varrkas as initiative sinks and scouting for the Xixx and the Xaak with plenty of long range attack and the Xorrs with the Xaak go around to attack.
 
thehod said:
It just seems that if you dont got Beams, the ship is considered worthless.

Some Beams are one thing, but a Beam tailored fleet can be just as bad as any other fleet. It's about the player and the opponet.

Fortunately, ion cannons will be the primary weapon of the Centauri in 2e with beams being relegated to a secondary roll... which is how it should be.

Sorry, I don't know enough about Vree to help with the other fleet.
 
my strategy with this fleet was to use the Varrkas as initiative sinks and scouting for the Xixx and the Xaak with plenty of long range attack and the Xorrs with the Xaak go around to attack.

This is the problem with the vree fleet. Far too many ex's and kh's. I feel like I'm coughing up a furball whenever I do fleet selection.
 
Id drop the command Saucer for two Xills personally. The Xakk or whatever its called isnt a bad ship but the Xill is excellent. The Shredder is just an EVIL weapon.
 
It might also be worth dropping one of the Vaarka to take a couple of flights of Tzymms as a fighter screen. In some of the battle reports I have seen, the weaker Vree hulls get easily taken apart by enemy fighters.
 
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