Hello cut, as for rules and the characters for stargate, i have already done them
Files on -
http://groups.yahoo.com/group/mongoose_mods/
What i have done
1. Expanded the Evo rules into Evo-s ( for skirmish )
Which means, soldiers have a Shooting score, and a training score, one off rolling to hit, the other to stopped being suppressed.
Rules for ammo and reloading, and traits for weapons
Ie/
P90 has the AP trait, which means standed armour of 5+ is now 6+
Also helps against tough jaffa armour.
2.Added simple skills for Rpg type missions
3.Added a new personal save, its like a armour save, but can stop "Kills" as well, its based on your role in the tv show, "extras" don`t have a save, But, "main cast " get a save of 3+ against wounds, and a 5+ against kills, this show`s the main players of the show each week".
4.I have done the main cast of stargate and also the jaffa, with rules for the jaffa staff weapon
JAFFA STAFF WEAPON
STAFF WEAPON RANGE DAMAGE AMMO
PLASMA 30” 1D6 XXX
FIRES A DEADLY PLASMA BOLT, THIS WEAPON IS MAINLY A SHOCK WEAPON, NOT ACCURATE, BUT FRIGHTEN TO BEHOLD, ALSO USED IN CLOSE COMBAT IF SKILLED
SPECIAL
DEADLY
-1 TO WOUND SCORE ( 3+ to wound )
ENCUMBSOME
IF SHOOTING BEHIND COVER, IT BECOMES OBSCURED AS IT’S TOO LONG AND UNWIELDY TO USE AND USE COVER AT THE SAME TIME.
Also other ideas as well, for people to mix and match, i would like soomebody to try and test them out, i have also done rules for
Ghost recon - fleshed out all special forces for Evo
ie/ seals and delta force rules
And basic ideas for Evo Horror too..
Have a peek