Captain Kremmen said:
B5Wars was a nice idea, and their original ship models were excellent.
BUT
The game was rubbish, it took all day to play a game with one ship. Basically useless.
If you don't believe me look at the facts. AOG went bust and mongoose haven't! ACTA is a very good game.
All IMHO of course
Cpt Kremmen
Well....that's cutting to the chase. And against my better judgement I'll have to counter. Some of this will be a repeat but then it bears repeating.
Agents of Gaming went bust AFTER Warner pulled their license. It was their ONLY major product. Of course they went bust when they couldn't make use of it anymore. (Ask Decipher what it was like when Warner pulled their license on their Babylon 5 CCG. Based on your assessment, that game must have been "rubbish" as well since they went bust as well). Considering B5Wars was essentially AOG's only product and it carried the AoG for years, I'd say it was a booming success.
That being said....it was also very clear that Agents of Gaming's time with B5Wars was beginning to wane. Sales were starting to drop as they were forced to move out of the mainstream Babylon 5 (Abbai, EA, Drazi, Centauri, Narn, etc of the show era) and move into material based solely on opinion and educated guesses (like historical material such as the Orieni War). This kind of stuff can't take as much advantage of the TV series since its documenting things that never appear on the set.
It also very clear that you don't like the idea of a slow playing game revolving around one ship. Here's a recommendation, don't ever buy or play Attack Vector. If you think B5Wars is slow with only one ship, AV could very well kill you. Star Fleet Battles is also better left alone though Federation Commader might not be to bad for your interests.
I like B5Wars.....I thinks its really one of the better space combat games out there. Admittedly, I'm biased. I've written material and have had two suppliments published for the system. I've also written a stand alone suppliment for it as well as conjectured a number of other units and posted them for review on the web. I've written articles for the various fan generated web-published magazines (there have been two sets for B5Wars, ACTA's has ?????. Sorry! That was snide but couldn't be resisted). There are also many others like me who have contributed web material and expended allot of time and effort to its continutation. That would seem hard to believe if the game "...was rubbish, it took all day to play a game with one ship. Basically useless."
So take it easy was such broad sweeping generalizations. Your opinions of merit but when they are used to generalize or denegrate as in this case, they can loose meaning and just becomes a buzz to be ignored. There are alot of us out there who are B5Wars fans that also happen to like ACTA's. We don't appreciate the manner/tone of this post.
Speaking of which. I like ACTA's. Its a bit too simplistic for my taste and has a bit too much of a Battlefleet Gothic feel to it but I still like it. I want to see it continue and improve. There are times when I want to take a fleet of ships instead of a single ship or small task group. I want to flame away against a massive opposing order of battle and watch ships die at the crack of a die. Just not always. I also like the slow whittling away of a ship, as first one weapon system is knocked off line and then the next. I like having to roll the ship to bring its starboard side weapons to the port. Deciding whether to charge my heavy laser for sustained fire or regular. Deciding if I should close for better percentage of hits and risk taking incoming fire or do I fire now, risking more misses and return damage while my weapons recharge. I like these things. They also tend to slow the game down, especially if more than one ship is involved. Its the price you pay for those details.
You clearly do not like these aspects. Cool! I can understand that. I can understand why you woudn't. The fact that you don't like those aspects does not make the game "rubbish" or "basically useless." It simply makes it a game you do not wish to play. Its symantics but its important to understand in this case.
--- Rich