Here's a sample for you:
- Example 1
A mage of the Way of Burning Hearts with a POW of 14 and Sorcery (Burning Heart) skill of 78% confronts a small pack of three winter wolves. He has no offensive spells memorised from his Primary Way. He chooses to do damage with a raw elemental effect, shooting flaming bolts at the wolves from the torch he is holding. This is a Project Element effect with the following base parameters, taking into account the mages POW and Sorcery skill:
Base Cost: 3 Magic Points
Range: 70 metres
Target: 1 creature
Duration: Instantaneous
Damage: 4d4 points of fire damage to a random location
Resist: Evade
Since he is facing three rather strong beasts he decides to increase the damage to 4d6 which costs an additional Magic Point, have it affect the other two creatures which costs a further two points, and be harder to avoid, making the wolves Evade test Difficult (-20%) costing another two points for a total cost of eight Magic Points. He holds them off with the torch, waving it to and fro for the entire round while he enacts the technique. On the casters initiative in the following round fire lancets shoot from the torch, and the three wolves must make Difficult Evade tests (-20%). If their Evade test is a critical they take no damage, if it is a normal success they take 4d6 damage (being cold creatures and associated with Water, they are susceptible to Fire and take double damage), if they fail the Evade test they suffer 8d6 points of fire damage and on a fumble they take 6d6+12 of damage.