Hello,
Over the next few weeks, I'll be posting various Ancient designs, at a rate of approximately one a week. I used the Babylon 5 Wars 2nd edition War of the Ancients (BW-173, 2001) produced by Agents of Gaming as a reference source for my design conversion. If you think a design is too powerful, too weak, just right, or has an error, please let me know Thank you.
Sincerely,
Andrew Norris
Wheel of Thought (Ancient)
Among the Ancients, the Mindriders have the unique distinction of becoming beings of energy before developing Hyperspace technology. The Mindriders are explorers but they put the emphasis on learning about different races as opposed to the Walkers who focus on mapping the universe. In small groups, the Mindriders would investigate races spanning the galaxy with only periodic meetings to exchange information. The Wheel of Thought looks like a four-pointed star and is one of the smaller vessels of this Ancient race.
Speed: 14
Turn: 2 / 90
Hull: 5
Damage: 200/ 25
Crew: -
Troops: -
Craft: None
In Service: Until 2261
Special Traits: Advanced Jump Engine, Afterburner, Agile, Flight Computer, Self Repair 2D6, Shields 5/5.
Weapon/ Range/ Arc/ AD/ Special
Telekinetic Cutter/ 20/ T/ 15/ AP, Accurate, Double Damage. See notes below.
Trioptic Pulsar/ 12/ F/ 6/ Beam, Precise, Double Damage.
Trioptic Pulsar/ 12/ A/ 6/ Beam, Precise, Double Damage.
Notes:
The Telekinetic Cutter weapon follows all A Call to Arms rules unless noted otherwise in this section. At the beginning of the attack phase, a unit with a Telekinetic Cutter will declare if the weapon is being used Offensively or Defensively for the phase. If used Offensively, the statistics for the weapon are listed in the above weapon section. If used Defensively, it will intercept any weapon attack hit (including Beam and Mini-Beams but not area effect weapons like Energy Mines) on a D6 roll of a 5 or 6. In either mode, weapon must be in arc and can only be used in the Attack Phase. If the weapon is used Defensively, it does not count as a weapons attack for purposes of limits on firing a particular number of weapons.
Over the next few weeks, I'll be posting various Ancient designs, at a rate of approximately one a week. I used the Babylon 5 Wars 2nd edition War of the Ancients (BW-173, 2001) produced by Agents of Gaming as a reference source for my design conversion. If you think a design is too powerful, too weak, just right, or has an error, please let me know Thank you.
Sincerely,
Andrew Norris
Wheel of Thought (Ancient)
Among the Ancients, the Mindriders have the unique distinction of becoming beings of energy before developing Hyperspace technology. The Mindriders are explorers but they put the emphasis on learning about different races as opposed to the Walkers who focus on mapping the universe. In small groups, the Mindriders would investigate races spanning the galaxy with only periodic meetings to exchange information. The Wheel of Thought looks like a four-pointed star and is one of the smaller vessels of this Ancient race.
Speed: 14
Turn: 2 / 90
Hull: 5
Damage: 200/ 25
Crew: -
Troops: -
Craft: None
In Service: Until 2261
Special Traits: Advanced Jump Engine, Afterburner, Agile, Flight Computer, Self Repair 2D6, Shields 5/5.
Weapon/ Range/ Arc/ AD/ Special
Telekinetic Cutter/ 20/ T/ 15/ AP, Accurate, Double Damage. See notes below.
Trioptic Pulsar/ 12/ F/ 6/ Beam, Precise, Double Damage.
Trioptic Pulsar/ 12/ A/ 6/ Beam, Precise, Double Damage.
Notes:
The Telekinetic Cutter weapon follows all A Call to Arms rules unless noted otherwise in this section. At the beginning of the attack phase, a unit with a Telekinetic Cutter will declare if the weapon is being used Offensively or Defensively for the phase. If used Offensively, the statistics for the weapon are listed in the above weapon section. If used Defensively, it will intercept any weapon attack hit (including Beam and Mini-Beams but not area effect weapons like Energy Mines) on a D6 roll of a 5 or 6. In either mode, weapon must be in arc and can only be used in the Attack Phase. If the weapon is used Defensively, it does not count as a weapons attack for purposes of limits on firing a particular number of weapons.