ACTA Campaign - The Alderbordon saga...

Hash

Mongoose
Hi guys,

Tank, Reaverman, Burger, Adam and I have agreed to start a new campaign (with the Armageddon ruleset). I'm going to keep a record of that campaign as we go through and hopefully update with battle reports etc.

You can find that record (not much there yet) at:

http://www.sentientrabbits.co.uk/ACTA

The site will eventually (I hope) host a few new pics and discussion of tactics etc which we will no doubt post on the forums as well...

Cheers,

Hash.
 
Just a question, Why adam do not use a Secundus with mass driver? For planetarius assalt is perfect. The mass driver can destroy planetary defences and in convination with a balvarin can destroy all emplacement and troops in the planet. I know than you will need cover for those two. but, as regular battle game are 5 pts. the Secundus is 1 pts, Balvarin are 1 pts, then you have 3 pts for all the ships you want. :wink:
 
alien027 said:
Just a question, Why adam do not use a Secundus with mass driver? For planetarius assalt is perfect. The mass driver can destroy planetary defences and in convination with a balvarin can destroy all emplacement and troops in the planet. I know than you will need cover for those two. but, as regular battle game are 5 pts. the Secundus is 1 pts, Balvarin are 1 pts, then you have 3 pts for all the ships you want. :wink:

MMMMMM...how many planetary assualts are you going to have. Alien the campaign has only just started, we are only on our 3rd turn. So I suppose Adam might get one at some point, but at the moment he's going to use ships that can be relied on for various tasks :)
 
alien027 said:
Just a question, Why adam do not use a Secundus with mass driver? For planetarius assalt is perfect. The mass driver can destroy planetary defences and in convination with a balvarin can destroy all emplacement and troops in the planet. I know than you will need cover for those two. but, as regular battle game are 5 pts. the Secundus is 1 pts, Balvarin are 1 pts, then you have 3 pts for all the ships you want. :wink:

I don't know, I will ask him if he intends to get one...

In fact I might put up a Q&A on the site as well for questions etc to the players as their battles get fought - will ask the other guys to see what they think.
 
I will deffinately check in on this. Thanks. I love reading about campaigns but not enough people do detailed reports.

Gosh! A website? Can't put anymore effort in than this... short of flying me to every battle. (I am free over the weekends and would probably fly out of Philadelphia Airport, just for your knowledge... in case you DO want to fly me :D )

Anyway, great job. I look forward to the updates.
 
The first battle is scheduled for Tuesday 8pm GMT:

Shadows (me) vs. ISA (Burger)

The Shadows have darkened the skies of the settled agrarian world of Alderbordon II and are preventing the ISA re-supply ships from landing...can the White Star Fleet turn the tide of this conflict or will they surrender to the forces of chaos?

Attacker: Shadows (Hash)
Defender: ISA (Burger)
Scenario: Blockade
PL: War
FAP: As per scenario
 
Alexb83 said:
Free for spectators to join?
If you know where I live!
I'll have to read the scenario when I get home tonight but it might be a very boring (and short) fight...
 
Great site... I´ll learn so much about it!

For instance, the campaign we are running ourselves has begun with a six-battles first turn. I see you veterans play far less aggresive at the begining... I can see why. There´s no point in risking the whole thing in a gamble...

The design is great and the contents are thrilling. Thank you for posting it here.

Edited: That system map looks gorgeous.
¿Is there an engine to make my own? if there is I will be so happy...
 
Re: Playing

G´berg said:
I see you veterans play far less aggresive at the begining... I can see why. There´s no point in risking the whole thing in a gamble...

Well to be fair we wanted to set up quickly so that has artificially reduced the number of battles a bit. Really though you get 10RR for a new Strategic Target and the easiest way to do that is take an empty one - no risk, full reward!

Also, we would definately take more risks in a two player campaign but with multiple players, should you come off worse in a battle it's not just one opponent you have to worry about - if the others sense weakness they come down on you like a pack of wolves!

Re: Design/Engine

Thanks for the positive comments guys - I can't take credit for the design though, it's based on an opensource template that you can grab from here...

http://andreasviklund.com/templates/

(It's number 4 on the guys site which is pretty cool)

I've just added a few pretty pics and changed the images ;)

The system map was made just googling for images and a little use of photoshop. I'm not smart enough to automate too many things so the fleet lists etc are done the hard way (i.e. getting the players to enter data into a spreadsheet / database)

EDIT:

How to make a System Map

You need a graphics editing package (e.g. Paint, Paintshop Pro, Photoshop etc) + access to suitable images (try a Google images search)

1. Start with a suitable background pic:

solar_system.jpg


I used the one above after looking for "solar system" on Google Images

2. Erase the content you don't want (paint over it with black) using the graphics package

3. Cut and paste new images of stellar objects (planets, asteroids, jump gates etc) as new selection onto image where you want them. May have to resize images depending on how big you want a particular planet to look!

4. Add text using the graphics package (I used a B5 font, Serpentine Bold) and you end up with something like this...

alderbordon.jpg


Obviously takes a little time with the graphics package but its mostly cut'n'paste and resizing stuff. BTW most of the planets are actually pics of Earth or the Moon, just resized, rotated and some alteration of the base colours.
 
Cool, thankyou.

I´ll try, though I´m not very good at working with machines...

I´m just a lawyer, you know fine for reading the rules but ugly for maths and computer-use.

If life were a RPG (oh, isn´t it?), I would have very low stats in photoshop...

But I´roll the dice and see if I can do it.
 
Back
Top