A Scenario Structure for Smuggling in Traveller

DanDare2050

Mongoose
Several blogs have discussions about role playing games mastery. This article is specifically about Traveller.

smuggling-plan.png

At the Alexandrian, in a series of articles on game structures Justin Alexander gives a sample scenario structure for hijacking star ships.

...

I was interested in the smuggling structure, since I have need of it in my Traveller Campaign. So I began designing one. It turns out smuggling can include lots of sub structures. Even if I took a narrow definition of “smuggling” its big. As it is my definition of smuggling is “to take a shipment from one place to another secretly”. So in this article I will lay out a very high level structure and break it down into components at a fairly broad level.
My complete post at Strange Flight...
 
Back
Top