Hi everybody. Most of you would remember me from my post asking for help in a massive battle against centauri, some of you actually gave some advice and perhaps one or two of you are indeed waiting for me to tell you what happened...
Well, actually nothing happened.
We were ready to fight the battle in a long sunday but on friday we got finally the Armaggedon sourcebook here in Spain. We have a shadows player and a EA player, so we decided to re-start the whole campaign (it was our first turn). So no battle and no "mother mongoose" maneuver
Anyway I apreciate the comments and no doubt I´ll use them in the future.
Also, I´m proud to say in the first turn of the refreshed struggle one of my Ka´tocs, a Sho´kov patrol and a Sho´kar scout managed to destroy an Oracle scout trying to flee through a jump-gate. The scort of starfurys managed to pass through (I let them go impressed by their bravery and efficiency), but the jump gate was gained for the regime.
Also, I have some questions about the rules I hope you can help me again with. Perhaps they are simple things but I don´t find an answer for them in the rules...even reading all three sourcebooks.
1.- ¿How are shots resolved? For example: a narn ship declares to fire her two weapons over a centauri darkner. The narn fire the first weapon and it damages the dargan reducing its hull to zero. So the ship will be destroyed (running adrift)... does the narn player have to fire the second weapon, thus increasing the chance of the dargan to explode? can he do it? must he do it? must he not? can he not?
2.- In the same example, assuming the darkner is running adrift... in the next turns, how does it move? does it move as an independent ship at the beginning of the movement step? does the centauri player move it as one of his ships (therefore using it as a iniciative boon)?
3.- In the rules is written that auxiliary craft do not gain experience... but what about "autonomous" fighter wings you buy? are they auxiliary craft? do they earn experience?
Thank you all. I tell you since I couldn´t play the battle against centaury I was so frustrated that in the new-started campaign I got to hit them again, so we have a new battle. Well he has ambushed me but at patrol level I think I can beat him. Two thentus and a Sho´kov against a maximus and a fighter wing...
That will be next sunday... I hope :?
Well, actually nothing happened.
We were ready to fight the battle in a long sunday but on friday we got finally the Armaggedon sourcebook here in Spain. We have a shadows player and a EA player, so we decided to re-start the whole campaign (it was our first turn). So no battle and no "mother mongoose" maneuver

Anyway I apreciate the comments and no doubt I´ll use them in the future.
Also, I´m proud to say in the first turn of the refreshed struggle one of my Ka´tocs, a Sho´kov patrol and a Sho´kar scout managed to destroy an Oracle scout trying to flee through a jump-gate. The scort of starfurys managed to pass through (I let them go impressed by their bravery and efficiency), but the jump gate was gained for the regime.
Also, I have some questions about the rules I hope you can help me again with. Perhaps they are simple things but I don´t find an answer for them in the rules...even reading all three sourcebooks.
1.- ¿How are shots resolved? For example: a narn ship declares to fire her two weapons over a centauri darkner. The narn fire the first weapon and it damages the dargan reducing its hull to zero. So the ship will be destroyed (running adrift)... does the narn player have to fire the second weapon, thus increasing the chance of the dargan to explode? can he do it? must he do it? must he not? can he not?
2.- In the same example, assuming the darkner is running adrift... in the next turns, how does it move? does it move as an independent ship at the beginning of the movement step? does the centauri player move it as one of his ships (therefore using it as a iniciative boon)?
3.- In the rules is written that auxiliary craft do not gain experience... but what about "autonomous" fighter wings you buy? are they auxiliary craft? do they earn experience?
Thank you all. I tell you since I couldn´t play the battle against centaury I was so frustrated that in the new-started campaign I got to hit them again, so we have a new battle. Well he has ambushed me but at patrol level I think I can beat him. Two thentus and a Sho´kov against a maximus and a fighter wing...
That will be next sunday... I hope :?