weasel_fierce
Mongoose
Apologies if these has been covered elsewhere
If there are official answers,those are appreciated, but even if not, I'd love to hear how people have tackled it for their own games
Fatigue:
Page 61 specifies that for heavy activity (sprinting, fighting) you have to test after a number of actions equal to your CON.
Page 63 says that sprinting requires a test after a number of rounds equal to CON
Movement
The movement rules on page 63 are given per round, but in the combat chapter, Movement is a single action.
So if my movement rate is 8 and I spend one action out of 2 available, do I move 4 meters or 8 ?
Multiple weapons
Using two weapons gives me an extra action. But nothing prevents me from spending that action moving. Obviously, this is an easy house rule (extra action must be spent to attack or parry, possibly even with the extra weapon) but curious about how people have used this in their games.
If there are official answers,those are appreciated, but even if not, I'd love to hear how people have tackled it for their own games
Fatigue:
Page 61 specifies that for heavy activity (sprinting, fighting) you have to test after a number of actions equal to your CON.
Page 63 says that sprinting requires a test after a number of rounds equal to CON
Movement
The movement rules on page 63 are given per round, but in the combat chapter, Movement is a single action.
So if my movement rate is 8 and I spend one action out of 2 available, do I move 4 meters or 8 ?
Multiple weapons
Using two weapons gives me an extra action. But nothing prevents me from spending that action moving. Obviously, this is an easy house rule (extra action must be spent to attack or parry, possibly even with the extra weapon) but curious about how people have used this in their games.