DaltonCalford
Mongoose
Many times I have read that traveller maps space in two dimensions.
I see this as a lack of imagination on the part of the reader.
When I look at a traveller space map, I see a 2.5 D map. Such a map shows relative jump relations to other stars that are close by.
To give an example, I took a series of stellar data (hip, gliese, etc) and came up with all the stars within 5,000 ly. After doing this, I found the nbos website has wonderful lists of out to 10,000ly.
I started with a database but went back to nbos as it has some nice scripting tools.
I loaded the 10,000 ly starchart, and then, I generated all the routes for each of the jump settings. I did not care about actual distance, only if a particular jump would connect the two systems.
I then exported all the data and put it into jED (a free graph tool that anyone can download and use).
I then used yED to come up with a complete starmap that showed all the systems in relation to one another and then I nudged the final result onto a hex grid.
Now this gave me a map that was flat - in effect 2d, but it correctly showed all the relationships - paths between the systems.
Anyone can do this and come up with their own map or use the traveller rules to generate the map.
Sometime this kind of map is called a subway map, while others just refer to it as a 2.5d map. It works and it is very handy.
Although the CT maps never took this into consideration, I used this technique for my own traveller universe.
For anyone wanting to do some pretty hefty stellar mapping, I would strongly recommend the nbos AS2 product.
best regards
Dalton
I see this as a lack of imagination on the part of the reader.
When I look at a traveller space map, I see a 2.5 D map. Such a map shows relative jump relations to other stars that are close by.
To give an example, I took a series of stellar data (hip, gliese, etc) and came up with all the stars within 5,000 ly. After doing this, I found the nbos website has wonderful lists of out to 10,000ly.
I started with a database but went back to nbos as it has some nice scripting tools.
I loaded the 10,000 ly starchart, and then, I generated all the routes for each of the jump settings. I did not care about actual distance, only if a particular jump would connect the two systems.
I then exported all the data and put it into jED (a free graph tool that anyone can download and use).
I then used yED to come up with a complete starmap that showed all the systems in relation to one another and then I nudged the final result onto a hex grid.
Now this gave me a map that was flat - in effect 2d, but it correctly showed all the relationships - paths between the systems.
Anyone can do this and come up with their own map or use the traveller rules to generate the map.
Sometime this kind of map is called a subway map, while others just refer to it as a 2.5d map. It works and it is very handy.
Although the CT maps never took this into consideration, I used this technique for my own traveller universe.
For anyone wanting to do some pretty hefty stellar mapping, I would strongly recommend the nbos AS2 product.
best regards
Dalton