carbon_dragon
Mongoose
I have a few questions about A Call to Action Star Fleet that I haven’t been able to answer with the FAQ and the Errata.
I’m unclear about how Detect Hidden Ships works for Scouts. It says the scout may target a ship with stealth (presumably also a cloak) but rolls 8+ and if he does indeed roll 8+ (on a 6 sider????) then the stealth of the target improves by 1 point (say 2+ to 3+)? This seems to make no sense. What am I missing?
When a ship is cloaking, it says he has a stealth of 4+, where when the ship is cloaked it’s 2+. This seems to say that it’s easier to see the cloaked ship while it is cloaking as when it is starting to cloak. That makes no sense.
What do the probes and labs give you for your info points?
I’m a little confused with how say a Plasma S might work. On the one hand, the plasmas have energy bleed which loses them a dice after half range. But all weapons do that, so do the plasmas lose 2 dice? Also plasmas and drones don’t roll to hit, but does that mean that you take the number of dice and roll that many D6s and that is the number of hits scored? And since they’re devastating, you double that for effect in critical hits?
Thanks.
I’m unclear about how Detect Hidden Ships works for Scouts. It says the scout may target a ship with stealth (presumably also a cloak) but rolls 8+ and if he does indeed roll 8+ (on a 6 sider????) then the stealth of the target improves by 1 point (say 2+ to 3+)? This seems to make no sense. What am I missing?
When a ship is cloaking, it says he has a stealth of 4+, where when the ship is cloaked it’s 2+. This seems to say that it’s easier to see the cloaked ship while it is cloaking as when it is starting to cloak. That makes no sense.
What do the probes and labs give you for your info points?
I’m a little confused with how say a Plasma S might work. On the one hand, the plasmas have energy bleed which loses them a dice after half range. But all weapons do that, so do the plasmas lose 2 dice? Also plasmas and drones don’t roll to hit, but does that mean that you take the number of dice and roll that many D6s and that is the number of hits scored? And since they’re devastating, you double that for effect in critical hits?
Thanks.