With regard to a Launch. I can never understand the point in fitting one. It takes 20Dtons, holds 13Dtons of cargo meaning you have lost 7Dtons. It is 1G so it’s as slow as the ship and no use for making fast side runs. If your ship can enter atmosphere and land anyway why bother with a launch.
The 400Dton subby should have another 20Dtons or cargo, not waste space on a launch. A liner with a ships boat may want that 6G high speed taxi for passengers but that’s about it.
A launch has 13Dtons of cargo if that is all it carries. A 400Dton ship with upwards of 200Dtons of cargo is going to take 12-15 trips to unload and reload by launch. That is a huge waste of time anywhere. If your ship can land then do that, if you are worried about security on the ground then why are you landing even a launch on that world. Having 2 launches is 40Dtons, 10% of your ships total volume. The multi megacredit costs of the launches combined with the loss of income from lost cargo makes no economic sense.
In the Firefly verse it’s not a problem but in an economic game it makes no sense. If you want something small and fast you can send in harms way to keep the ship safe then use a ships boat.