3D maneuvering

Apachex

Mongoose
I've been playing with some ideas to incorporate the fact that space is 3 dimensional in the game. Nothing drastic mind you, just changes to reflect that we are in space not on the ocean:

Roll: Ship rolls P to S (Essentially Upside Down) This allows ships with one side weapons out to bring the other side to bear. Cost is 1 turn. Indicate upside down ships with a U-Turn counter on its base.

Flip: CQ 9, Ship flips end over end. On the turn the maneuver is executed the ship must move at least 1/2 its movement rate forward and then ends the turn facing the opposite direction

Flip could be made a little more complex by requiring the ship to be stationary the following turn as well. (i.e. canceling momentum to begin moving in the opposite direction.)
 
Not so. All Stop and Pivot requires 2 turns worth of special actions. 1st turn is All stop!, 2nd turn is the All Stop and Pivot!. the flip as it stand would simply require 1 turn for special action.

Personally, the Flip special action would require the ship to move the same distance as it had in the previous turn IE in order to cancel out the previous moves momentum. Makes the those big fat slow 1/45 turn ships a bit more agile.
 
As opposed to a single exactly 180º turn (Woo I can flip my Bin'Tak or Poseidon as fast as a White Star ), potentially followed by an All Stop! if the more complex rule mechanic was put forward.

As the single action, I think it is too good even at CQ 9 (Same as a Come About!)
 
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